22-05-2009 11:59 PM - edited 23-05-2009 12:00 AM
I know this has been touched on briefly in another thread,but since E3 is coming and theres supposed to be more announcements on this,thought id make it own thread,as it does look pretty good.
In that span of time the art style has been completely redone and the
weapon count has grown to well over half a million. At E3 2009, we will
finally get to see the new look of Borderlands in action. To prep us
for the big unveiling, we spoke with Randy Pitchford, co-founder of Gearbox Software.
IGN:
One of the biggest challenges for co-op games is telling a compelling
story to multiple people. What are you doing to make the story elements
work for multiple people?
Randy Pitchford: It works fine when you play alone or with friends. I think you're going to have to play the game to see what we've done there.
IGN: You can choose from four different characters, correct? Tell us
about them and the advantages and disadvantages that come with each.
Randy Pitchford: You can pick from one of four different
character classes and each personalized character will grow as you play
the game to have different skills and capabilities from others of the
same class. There is Roland, the soldier. He's an expert with all
weapons, though he prefers shotguns and assault rifles. He can deploy a
shield turret that can be upgraded throughout the game. He can also buy
other skills and augmentations that befit the soldier class. Mordecai
is the hunter. He's agile and is equipped with a sword as a melee
weapon. He's expert with sniper rifles. He has a pet Bloodwing, which
is, like, a hundred times more deadly than even the best trained
falcon. He can send that thing at enemies to rend them apart. The
Bloodwing can get tougher and grow in skill too as you play the game.
Lilith is a Siren, which is a mysterious, mystical type that has been
touched by alien technology. She has strange powers such as the ability
to Phase Walk, which is kind of like when Frodo puts on the ring,
except that when she takes it off she can kill everything around her
with a shock-wave like nova effect. She's awesome. Finally there is
Brick, who is the tank bruiser of the group. He's just as comfortable
smashing you to a pulp with his fists as he is blowing you to bits with
a heavy rocket launcher. Among other traits he can improve and grow, he
has the ability to go into a berserker blood rage which makes him super
powerful at close range with his meaty fists.
IGN: As for the RPG elements, how deep is the character upgrade system? What sorts of things can you improve?
Randy Pitchford: We've linked the characters in the game to
the classes because the characters are really cool, but you'll name
your own character and pick your favorite colors for them and all that.
As you play, your character will get tougher and more skilled. You'll
level up and get stronger in the usual ways and in some ways that are
unique to Borderlands. Each character also has a skill tree where you
can develop your character in unique ways to make them more powerful
with the play style you prefer. It astonishingly robust for a first
person shooter, but we've made sure to make it super accessible and not
too complicated. It won't slow anyone down – just add value to the
growth experience.
IGN: What are some of the co-op skills you can learn and how are they used?
on 23-05-2009 12:34 AM
on 23-05-2009 12:39 AM
on 23-05-2009 03:12 AM
on 23-05-2009 04:25 AM
gavsta72 wrote:Pity there's no gameplay video....looks like Mad Max + freakish dudes and animals...lol
I'm curious about this game now, will be keeping an eye on it. Thanx agunzi
![]()
Your welcome ![]()
I can already hear the comparisons to Fallout 3..........
gameplay footage here.
and more here.
Although the 2nd one is a bit dark,still looking pretty good ![]()
on 23-05-2009 05:19 AM
on 23-05-2009 07:50 AM
on 23-05-2009 08:15 AM
on 23-05-2009 09:05 AM
on 23-05-2009 09:21 AM
I picked up on that to,but the vids 6 months to a year old,so im hoping they get that sorted ![]()
E3 should show what more they have done to it,fingers crossed they make the AI a tad better
Even if they take it to the Fallout 3 level,that would do me ![]()
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