on 06-05-2010 06:16 AM
Heres a new RPG set in Middle Earth. From what i can gather, its an interdependent co-op game with up to 3 players.
Now i really hope its better than the preceding LOTR games..........
I also hope its at least half as good as Dragon Age, if so, its a must for me. An online RPG............its gotta be good One ill be definitley keeping an eye on, only thing is its not supposed to be released until next year
Developed by Snowblind studios who did Balders Gate: Dark Alliance and that was a good co-op game So early signs are promising
Definitley perked my interests.
on 09-07-2010 03:15 AM
A little gameplay review, sounding pretty good, between this and Dragon Age 2 and still Origins, the RPG games are still going strong
Especially this one for me as you can play with mates
on 09-07-2010 11:17 PM
I have friends.......,..i do.......seriously................................
Back on topic, there doesnt seem to be a lot of interest in this, not sure why, maybe its because of the crap LOTR games that have come b4, but this one is made by the same people that made Baldurs Gate: Dark Alliance, which imo was an awesome rpg coop game. So i have high hopes for this one
Early impressions look good indeed.
on 11-07-2010 01:52 AM
R P G A M E R - N E W S B U L L E T I N
One of the big features of this hardware generation has been the inclusion of co-op play. Online connectivity has been permitting people to go blow up zombies, Nazis, zombie Nazis, aliens, buildings, and ghosts with a buddy, but there hasn't been much in the way of good co-op orc chopping.
WB Games and Snowblind Studios are hoping to remedy this. They found a paragraph in The Lord of The Rings mentioning a war in Mirkwood and decided to make a game out of it. Best of all, since this is being made by the same people that brought you Baldur's Gate: Dark Alliance, there'll be plenty of hacking and slashing. Even more best of all, you can bring a friend. But even better than more than best of all, you can bring two friends.
Snowblind was demoing the 360 version of the game at E3, and they made it pretty obvious that co-op fun is the goal of this project. Three players were sat in front of their own monitors with a 360 controller and a headset, and they used them. Combat looked to be a combination of attacks and strategy management. Players would call out new monsters that appeared, announced when they were going to do a move that needed support from other party members, and asked for help when in trouble. There also seemed to be a need for more coordinated efforts when magic was involved. One player had a nice shield up that the other players tried to stay inside of to avoid damage.
The players were on a quest to meet the brown mage Radagast, who was apparently too pre-occupied with the Longbottom Leaf to get messages via the usual flying or furry inter-wizard communication animal of choice. But that's okay as it lets the party get "dropped" off in the woods by a pack of those epic eagles from the end of The Return of the King. Before they take off, though, one of those eagles has a nice conversation with you (and a good fight with a Nazgul) demonstrating what looks to be great voice acting that will be featured in the game. It's also fun to watch an eagle's beak flex like a pair of lips.
So we've got beat-em-up rpg action from a proven developer. We have cooperative play where working together looks to be very important. We have good voice acting and visuals that show a lot of polish. And we have a game that's going to get another year's worth of work before it's released. RPGamers who've been waiting for a modern co-op experience to call their own will likely have it with War in the North. No word yet on whether there is a collector's edition with replica wizard pipe and Southfarthing pipe-weed.
Still a long way away But co-oping in middle earth.......................sounds like my cup of tea.
I like how your have to ( should ) work together.
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