on 10-04-2012 01:57 PM
Jak 2.
Seriously, half an hour long missions without checkpoints. You work you way to your very last fight or platforming bit, you fall off the edge and that's it, back to the beginning of the mission.
On top of that, add half a million time trials, stupid collectable things in the hundreds and you have the perfect picture of how stupid this game is.
I hate, really hate, developers who think that frustrating the gamer is what makes the game challenging. Totally misguided idea. You can make a game challenging without inflicting torture.
on 11-04-2012 08:02 AM
I haven't spent much time on Jak II HD yet, but back in the day I gave up stuck on a time based 'skating' mission.. My ex who was a big platforming freak, and huge Jak fan (had all 101 power cells, which although I have now ten years later platted the game in 3 days, at the time it seemed a big deal) never even bothered to finish it...
It also remains a game responsible for one of my most memorable PS2 memories.... making a grown 25 year old male flatmate cry.... I've seen controllers broken before, I've even thumped mine into the carpet or beanbag on the odd occasion myself... but I've never seen a grown male reduced to a blubbering mess before... ![]()
I know the game was praised for daring to be different from the Ratchet series, which never really moved too far from the same old formula, and the Mario 64 formula the original was based on, but the game was most fun for me when it stuck to what the original JandD did well... the GTA style open world driving was not flash to be fair...
Personally I'm wondering what sort of difficulty nostelgia I can get out of the HD remake of the ball breaking DMC3 ... ![]()

11-04-2012 02:03 PM - edited 11-04-2012 02:04 PM
kiwiatlarge wrote:
It also remains a game responsible for one of my most memorable PS2 memories.... making a grown 25 year old male flatmate cry.... I've seen controllers broken before, I've even thumped mine into the carpet or beanbag on the odd occasion myself... but I've never seen a grown male reduced to a blubbering mess before...
I know the game was praised for daring to be different from the Ratchet series, which never really moved too far from the same old formula, and the Mario 64 formula the original was based on, but the game was most fun for me when it stuck to what the original JandD did well... the GTA style open world driving was not flash to be fair...
Yeah, besides the unbelievable fustration there is this thing with stealing vehicles and driving them over pedestrians that is such a GTA ripoff that Rockstar should have sued Naughty Dog!
I forgot to mention as part of the frustrating things that there are several missions with unskippable cutscenes at the beginning so when you do the mission again and again and again and again and again (as it happens with most of them) you must watch the cutscene again and again and again and again and again.
How they could change from the first nice platforming of J&D to this fighting and shooting mess of Jak 2 is beyond belief.
on 13-04-2012 11:38 PM
Well, I know why they did it.... they didn't want to follow Jak and Daxter with Jak 1.5, but playing the two sequels now all these years later, rather than being the spectator I was at the time, it all feels a little hit and miss..
The meat of the meal, the traditional platforming stuff accessed through the area load point doors just doesn't have the charm of the original Jak... the open world driving in Jak 2 is just plain frustrating (GTA open world was actually fun), and the buggy driving in Jak 3 also seems too far removed, and not that fun...
I never even picked up Ratchet until the 2 (and a half) PS3 games, but the shooting elements Jak tried to copy fail in comparison.... mind you, having not played the PS2 games yet, like most earlier gen PS2 cousins, they might be a bit stiff compared to the newer PS3 versions... guess I'll find out in a couple of months..

on 16-04-2012 09:26 AM
Most frustrating action/adventure game ever?
Probably Treasure Island Dizzy. Back and forth, back and forth, slight mistake - dead. With no progress save. Good times.
on 16-04-2012 10:12 AM
Well... I used the well documented orb glitch to collect orbs and activate "hero mode" to make my life easier. However I am now stuck at the "Sink The Ship" mission where you need to shoot 40 flying enemies. I managed to complete the mission in standard mode but I find it totally impossible in hero mode.
So now I have two saved games. One in standard mode where I am stuck at the mission where you must kill 5 hellcat cruisers because I can't destroy all five of them without dying and the other saved game in hero mode where I am stuck with "sink the ship".
Perhaps a difficulty setting would have been a good idea? Now I find myself in a situation where I have spent money for a game that I can't even play to completion. Naughty Dog is in my blacklist now. I mean, I managed to beat Uncharted 1 at crushing difficulty but I can't play this f___ing stupid Jak 2 game. What were they thinking?
on 16-04-2012 12:00 PM
Have to admit I couldnt believing how frustrating the game was. I had finished it on the PS2 ages ago, and i looked forward to playing it on the PS3. I had the shock of my life when i kept dieing. I swear i dont remember ever having the kind of problems with the game when i was younger.
Finished it in the end, And overall I did enjoy it. But yep a few more checkpoints would of been nice.
on 16-04-2012 04:31 PM
InfiniteStates wrote:
Most frustrating action/adventure game ever?
Probably Treasure Island Dizzy. Back and forth, back and forth, slight mistake - dead. With no progress save. Good times.
That just brought back some memories, both good & bad ![]()
on 16-04-2012 06:12 PM
God yeah I had magic island Dizzy on the Commodore 64 and it was rock hard. I managed to complete it after a few weeks though.
http://www.youtube.com/watch?v=_JagFif4Mcw&feature
on 16-04-2012 06:20 PM
Really wish my Speccy hadn't died a few years back ![]()
Also my best mates Amiga died some years back, such a sad day, I still miss playing SWOS on it ![]()
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