op 13-09-2010 01:40 PM
op 13-09-2010 04:27 PM
op 13-09-2010 04:46 PM
op 13-09-2010 07:33 PM
malanicki schreef:
Rijbewijs/paspoort etc aanvragen duurt (helaas) altijd erg lang in die rijen.
Een landelijk verbeterpunt zou ik zeggen!
waar je dus ook weer een nummertje moet trekken en moet wachten ![]()

op 13-09-2010 08:40 PM
13-09-2010 08:44 PM - bewerkt 13-09-2010 08:45 PM



op 13-09-2010 10:30 PM
14-09-2010 12:03 AM - bewerkt 14-09-2010 12:33 AM
The “money illusion”—the tendency to allow the nominal value of money (amount of currency) to interfere with the real value (value of goods the money can buy)—is all in your head. No, really, it’s in your head—in the ventromedial prefrontal cortex to be exact. Here’s how it works: you get a 2% pay raise at the same time that the rate of inflation jumps to 4%. Nominally, you earn 2% more money, but really you’re 2% in the hole. An fMRI study published in the Proceedings of the National Academy of Sciences identified reward circuitry in the brain that corresponds to the money illusion. You can’t change the wiring, but you can remember to check your willingness to accept nominal value. Think about what you can buy with your bucks, not just how many you have in your wallet.
Playing video games could be an unlikely cure for psychological trauma. Researchers at Oxford University hypothesized that playing Tetris after witnessing violence would sap some of the cognitive resources the brain would normally rely on to form memories. A well-structured study in the journal PLoS One confirmed the finding–Tetris acted like a ‘cognitive vaccine’ against traumatic memory. Memory research suggests that there’s about a 6-hour window immediately after witnessing trauma during which memory formation can be disrupted. The results of this study indicate that if you happen to have Tetris or a game like it handy during those six hours, it’s the cure for what ails you.
We can become bored with just about anything, but there may be a way to reverse the habituation blues. Researchers reporting in the Journal of Consumer Research think the trick is overcoming “variety amnesia”—our tendency to forget that we’ve been exposed to a variety of great things, be they people, food, music, movies, home furnishings or other—and instead focus our attention on the singular thing that no longer gives us the tingles. To shake ourselves free from this negative trap, we must “dishabituate” by forcing ourselves to remember the variety of things we’ve experienced. So, for example, let’s say that you’ve become bored with a particular musical group you once couldn’t listen to enough. This research suggests that what you need to do it recall the variety of other songs from other musical groups that you’ve listened to since the last time you listened to your once-favorite band, and by doing so you’ll revive appreciation for your fave.
edit: http://lifehacker.com/software/router/hack-attack-
edit 2: http://www.vgmusic.com/
Edit 3: http://www.rinkworks.com/movieaminute/
Edit 4:

http://project-apollo.net/text/rpg.html
Edit 5: Hier iets van de laatste link.. Er staat heel wat text, maar deze moest ik wel even om lachen.
Het is zo waar.. ![]()
Garrett's Principle
Let's not mince words: you're a thief. You can walk into just about anybody's house like the door wasn't even locked. You just barge right in and start looking for stuff. Anything you can find that's not nailed down is yours to keep. You will often walk into perfect strangers' houses, lift their precious artifacts, and then chat with them like you were old neighbors as you head back out with their family heirlooms under your arm. Unfortunately, this never works in stores.

14-09-2010 12:47 AM - bewerkt 14-09-2010 12:55 AM
![]()
![]()
![]()
nog zoiets.. ![]()
# Guy in the Street Rule
No matter how fast you travel, rumors of world events always travel faster. When you get to anywhere, the people on the street are already talking about where you've been. The stories of your past experiences will spread even if no witnesses were around to see them.
# Wherever You Go, There They Are
Wherever the characters go, the villains can always find them. Chances are they're asking the guy in the street (see above). But don't worry -- despite being able to find the characters with ease anytime they want to, the bad guys never get rid of them by simply blowing up the tent or hotel they're spending the night in. (Just think of it: the screen dims, the peaceful going-to-sleep-now music plays, then BOOM! Game Over!)
Edit:
roflcopter.. ik heb gewoon de slappe lach.. ![]()

op 14-09-2010 11:12 PM

| Onderwerp | AUTEUR | LAATSTE POST |
|---|---|---|
Verplaatst:
playstatio
| ||
Verplaatst:
time-out-s
| ||
"Get back to the pits!" Teammanager in F1 2011
"You fool! You gave cheese to a lactose intolerant volcano god" Lemonhead, Curse of Monkey Island
Nick: "Guess I'm into some side-scrolling from time to time."
Juliet: "Nick, now's not the time to be talking dirty."
Lollipop Chainsaw
"My people... Sons and Daughters of Helghan." Scolar Visari, Killzone
Duke: "Who are you? My evil twin?"
Toekomst-Duke: "I'm you genius! Only back in time" Duke Nukem: Zero Hour
Link: "You feel all warm and fluffy" Zelda: Majora's Mask (Als je de melkkoets hebt beschermt krijg je een masker. Als je nadien nog eens hetzelfde doet, krijg je een knuffel)
Welke quotes wil jij hier zien? Post het hier!
Website ©2013 Sony Computer Entertainment Europe
Alle inhoud, speltitels, handelsnamen en/of handelsimago's, handelsmerken, illustraties en aanverwante beelden zijn de handelmerken en/of het auteursrechtelijk materiaal van hun respectievelijke eigenaars. Alle rechten zijn voorbehouden.[meer info]
%%http://community.eu.playstation.com/t5/Announcements/Beta-Trial-Information/td-p/11386362
best_shooter.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_driver.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_performer.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_footballer.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_fighter.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_creator.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
best_action_player.png%%http://community.eu.playstation.com/t5/Announcements/Introducing-Best-of-PlayStation/td-p/13741979
dev2.png%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/Producer-and-Developer-Ranks/td-p/18407352
trophy.gif%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/The-Community-Awards-FAQ/td-p/18407096
PSlogoSM.png%%http://community.eu.playstation.com/t5/Website-and-Forum-Help-Feedback/Online-Support-Coordinator-rank/td-p/18414870