on 24-05-2012 01:58 AM
Hi, this is Jakub from Grip Games and I’m back with the second part of our Foosball 2012 Developer Diary series. This week, I’ll introduce you to the cross-platform functionalities between PlayStation 3 and PlayStation Vita.
With Foosball 2012, we didn’t want to have just another game that has a version for PS3 and another version for PS Vita, we wanted an experience where platforms don’t matter and where you don’t need to worry about which device you are currently using. So, you’ll get exactly the same game, including your current progress, unlocks, and DLC every time you start the game, regardless of how where you’re playing.
First of all, when you buy the game, you’ll get it for both PS3 and PS Vita for a price of a single PSN game. The same applies for additional content that you will be able to buy. Purchase it once and you can use it on both platforms.
Secondly, when you play the game, your saves are automatically uploaded to a cloud storage within the PlayStation Network and synchronized between PS3 and PS Vita. This means that whenever you start the game, the progress you made on another platform, including the online multiplayer statistics and trophies, is right there and automatically synchronized.
Finally, players on PS3 and on PS Vita can play online matches against each other. Even if you own only one of the devices, you will still be able to play against the people who play on the other device. So, there will always be someone to play with.
Foosball 2012 will be released soon on PlayStation Store. For more details about the game visit the official web page www.foosball2012.com or follow us on Twitter and Facebook.
In our final Developer Diary video next week, I will talk about the various single-player and multiplayer game modes that the game will offer.
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