on 13-03-2012 06:13 PM
Thanks for the update, looking forward to seeing the presentation. I'm starting to wonder about content guidelines and if we'll be able to publish GPL software with PS Suite. Oh, and will our games need ESRB ratings?
on 14-03-2012 10:08 AM
on 15-03-2012 08:57 AM
on 15-03-2012 03:10 PM
Good update. Still short on deadlines, though.
Also, the revenue sharing scheme is not clearly detailed.
And, $99 is a little high when comparing the grade of the tools provided by Apple and the PSS SDK.
Although the PSS SDK has a lot more to offer in terms of game development support, it's fairly raw and lacks integration and polish.
But, obviously, $99 is not high in absolute terms.
At least, there is light at the end of the tunnel. Maybe I'll resume developing that game, even though I have no idea when it could actually go on sale.
on 15-03-2012 04:08 PM
$99 is pretty industry standard at this point. same price for Apple, MS, and Google for their respective phone marketplaces
on 15-03-2012 04:38 PM
on 15-03-2012 06:04 PM
Thanks for posting these slides.
The roadmap still leaves a lot to be desired. What are the plans for Physics2D? What's planned for .98 besides Vita support?
on 15-03-2012 06:12 PM
Actually, Google only charges $25 dolars ![]()
But anyway, I think it's a good price! I saw the Vita for the first time yesterday and It's amazing
on 16-03-2012 04:47 PM
on 16-03-2012 06:37 PM
I thought setting the retail price sounded like a decent way to manage currency fluxuations and markup.
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