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19 Mar 2013
By: HappyWasabi Community Coordinator 526 Posts
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PlayStation®Mobile SDK 1.11.00 is now available!

[ Edited ]
5 Replies 1541 Views edited 19-03-2013

Hi all,

 

SDK 1.11.00 has been released. 

 

Changes in Version 1.11.00

 

  • PSM SDK 1.11.00 is the official version of ver 1.10.00.
  • Master packages build with SDK 1.11.00 can be submitted on and after 21st March.
  • Added a new API which provides 16 byte code based on PSN account to Sce.PlayStation.Core.Services
  • Fixed the issue that BgmPlayer.Play() generates noise at the beginning of the BGM if it is called immediately after BgmPlayer.Stop()
  • Fixed other issues.

 

SDK 1.00.02

 

  • Master packages build with SDK 1.00.02 can NOT be submitted after 21st March.

 

You can download the SDK 1.11.00 from the PSM Dev Portal (Registration and sign in required) :

 

PSM Dev Portal

https://psm.playstation.net/

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Re: PlayStation®Mobile SDK 1.11.00 is now available!

Could we possibly get more detail than 'Fixed other issues'? :smileysad:

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Re: PlayStation®Mobile SDK 1.11.00 is now available!

[ Edited ]

Release Notes :smileyhappy: . All the info should be there.

PlayStation®Mobile Dev Team
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Re: PlayStation®Mobile SDK 1.11.00 is now available!

Thanks team :smileyhappy:

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Re: PlayStation®Mobile SDK 1.11.00 is now available!

It would be convenient if we could view the release notes before downloading/installing the new SDK - I'm guessing that the online docs haven't been updated yet?

https://psm.playstation.net/static/general/dev/en/sdk_docs/release_note_en.html

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Re: PlayStation®Mobile SDK 1.11.00 is now available!

Hi ComradeCool,

 

Thanks for the suggestion we will keep it in mind. In the case of this release, it is a mandatory update so there is no need to provide the release notes beforehand.

 

 

PlayStation®Mobile Dev Team
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