on 09-07-2008 02:39 PM - last edited on 09-07-2008 04:09 PM

It’s been 20 years since the original Capcom title hit our videogame screens, but swinging into action this summer on PLAYSTATION®Network is Bionic Commando Rearmed!
A return of the intense shooting and grappling action from the much-loved 1988 2D side-scroller, Bionic Command Rearmed also delivers online rankings, 2 player co-op, a frenetic multiplayer mode for up to 4 players and a series of over 50 devious challenge rooms to test your skills. Cross-game interoperability will allow you to unlock new content and get a secret insight into the characters and storyline of the brand new Bionic Commando sequel coming later this year, by completing parts of the game.
Here’s the perfect chance to be part of this massive revival – we’re opening the floor to let you fire off questions about Bionic Commando Rearmed to Stockholm-based developers, GRIN.
The answers to the 10 best questions will be posted onto PlayStation.com (we’ll let you know when!), and each of the 10 people who get their questions answered by GRIN will be rewarded with a Bionic Commando t-shirt, provided courtesy of publishers Capcom.
Post your questions into this thread by noon (BST) on Monday 21 July to be in with a chance of winning!
Rules

on 09-07-2008 02:50 PM
on 09-07-2008 03:06 PM
^^ Good Qs Alex! ^^ ![]()
What do you think will attract new gamers to this title, who do not have any nostalgic memories of the original?
Is it difficult for such games to compete with the multi-million dollar/pound budgets of today's gaming industry?
Is there any truth in the rumour that you *actually* grafted a telescopic, mechanical arm on to an army vet and then mo-capped him? ![]()
on 09-07-2008 04:14 PM
on 09-07-2008 05:30 PM
![[image]](http://img454.imageshack.us/img454/5325/solid9ec.gif)
on 09-07-2008 05:30 PM
Knowing that there are quite a lot of fans of the original game, were you at all worried about losing these original fans in the process of remaking this great arcade hit, or have you taken the original fans into account, and tried to produce something that will undoubtedly appeal to both original fans, and new players?
Seeing as the majority of games in this generation are now supporting co-operative and online play, these could almost be classed as an essential ingredient to making a good game. Is this why Bionic Commando Rearmed also includes these features, or were there more reasons behind that idea?
Lastly, Rearmed is based upon the original 8-bit vision of this game, and so more people might be more keen to play this, rather than the new fully 3D sequel which is scheduled for release later this year. Seeing as the sequel is quite different (being in an open world and all) to the side scrolling blast-em-up, do you feel that this could make a big impact on the sales of the bigger budget game, or are you quite confident that the sequel will in fact sell just as well, if not better than rearmed, due to certain key points in the games storyline?
on 09-07-2008 05:55 PM - last edited on 09-07-2008 05:55 PM
on 09-07-2008 08:17 PM
1. How easy was it to program for the PS3?
2. Will there be any DLC?
3. What do you like most about Bionic Commando?
on 10-07-2008 06:13 PM
well i have read of how much Capcom and GRIN wanted to keep it true to the original NES Bionic Commando so...
1 Was there anything from the nes bionic commando that GRIN thought this should definitely NOT be in BCR?
2 How many original designs were there for the BC and BCR logo and who came up with the official logo?
3 How did the process for making the secret super hard/impossible difficulty for BCR all come about?
on 12-07-2008 03:22 AM - last edited on 12-07-2008 03:25 AM
1) Has any thought been given to providing a level editor for those platforms that would support user-generated content?
2) If BCR proves to be financially successful, is there any hope for a side-scrolling sequel? Scrollers may have an interest only to a niche market within the gaming community, but it's a niche that's been largely ignored in recent years.
3) Does Nathan Spencer have some kind of medical condition that prevents him from being able to jump (at least in his side-scrolling incarnation), and if so, did he have some kind of specialized surgery to allow him to jump ten years later (in the 3D shooter)?
Website ©2012 Sony Computer Entertainment Europe
All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. [more info]