07-07-2012 05:30 PM - edited 07-07-2012 05:35 PM
Sup people! My name is Lee, better known as that Geordie lad LAClennell –
PSN & XBL Gamer, Member of the Official Playstation Community and OPC Elite MW3 Clan, Avid Uncharted 3 gamer, Motorstormer, Member of the Old Guard Gears of War Veteran, massive Halo player, lifetime Resident Evil fan, but enough about me, let’s get to the point of this thread! Tally ho!
I was invited to a special VIP Assassin’s Creed III Viewing event held in Newcastle upon Tyne (my hometown ) hosted by Josh Winward, Field Executive for Ubisoft (Great chap, you can follow him on Twitter @JRWinward).
The scenery of the event was all Revolution themed; lots of British and American flags hung around. All across the event floor, there were playable PS3 and Xbox 360’s showcasing off the past games, showing how much Assassin’s Creed has changed since it started, this also gave us a chance to mingle and talk with other Assassin’s Creed fans, something which I think is quite rare today unless you are part of community forums (or Twitter!).
As part of being VIP’s, we were treated to Pizza and Drink (non alcoholic!) before being taken through on the red carpet to the VIP Viewing area (like proper VIPS!).
So we all took our seats and Josh introduced himself and welcomed us to the event, now to watch the gameplay!
First we were shown some Frontier gameplay, what we saw at Ubisoft’s Press Conference at E3 2012. Josh showed us how travelling by the trees and branches is quicker and stealthier as traversing through the snow would only bog you down, he also showed how the wildlife could just as dangerous as Redcoats. As with the fort scene, he showed us how we can choose to approach the target; either stealthily, or create a distraction then chase the target. In this instance Josh shot some explosive barrels causing a distraction, and then legged it to the target, picking up a Musket Rifle with Bayonet in the process, and then jumping in the air to perform an Air Assassination with the Bayonet of the Rifle.
Then we were shown some Naval Warfare on the Caribbean Sea gameplay, what we saw at Sony’s Press Conference at E3 2012. Josh showed us that while Connor is manning the steering wheel of the ship, we have full 360 degree view of our surroundings, should an enemy ship decide to say hi behind us. We were also shown an array of armaments of the Ship, ranging from the main cannons, to the swivel cannon, and also a choice of ammo. Along with the main cannonball used to heavily damage enemy ships, you can also load Chain shots to disable ships and board them to finish them off that way.
Finally we were shown never before seen gameplay. Set in Boston, 1775. Josh showed us that along with bay hales set all around the place, there are now ones being pulled around by horse and cart, which you can jump and hide into, and just like if an enemy walks past a normal bay hales, you can also ‘pull’ an enemy into a moving bay hale and leave in there. As Josh did this an NPC Woman asked him to save her husband. Josh showed us how using NPC’s as a distraction to ‘lure’ Redcoats over for a quick and silent kill can make it easier to get closer to the objective without being detected, he also showed how you can crouch in tall grass to stay hidden from passer by enemies, he then jumped onto a tree, ‘claw hooking’ the passing Redcoat up onto the branch (as saw in the Frontier gameplay), causing another distraction to save the husband. The 1 guard left noticed Connor but then Connor fled into the nearby market. Josh showed us, just as in Assassins Creed II/Brotherhood/Revelations, with large crowds of people that you can hide amongst them, but this time it’s looser; you just have to walk amongst small pockets of people, keeping a watch on the ‘eye’ cursor above Connor’s head (this indicates how much Connor is not known to the searching Redcoats). Josh also showed us with like benches, you can ‘blend’ in on structures, like a shop stand, before killing an unexpecting Redcoat passing by.
Then the fighting begins. Josh showed us how more aggressive Connor is to his past predecessors, ranging from deadly combos down to just some damn nasty finishing moves (TOMAHAWK IN YOUR FACE!), as well as a range of gunplay to melee, back to gunplay combos. After all the enemies were killed, another 10 (give or take) came round the corner, too much for Connor to take on, so he starts to flee. We were shown how we can now jump through people’s house to escape and lose our pursuers easily. With our pursuers lost, Connor now had to get to the ship yard, but 4 Redcoats were blocking the only way in. Josh then showed us, just like in Brotherhood and Revelations, calling in your Assassin friends can help in a situation like this, but not as you think! 4 Assassins dressed as Redcoats appeared before Connor, and Connor put his hands behind his back, pretending to be tied up. As they got closer to the actual Redcoats, they let Connor and the Assassin’s past, as they were fooled thinking that they were real Redcoats who caught Connor. As they were clear, the Assassin’s left to do their own thing, and then Connor made his way onto a roof of a building that is overlooking the ship that he needs to get on. Connor with his Bow, stealthily shoots a guard who is just standing doing nothing, killing him; this causes the Redcoats guarding the ship to investigate, leaving their posts, giving Connor the opportunity to board the ship, but not before picking up a Musket Rifle with Bayonet, going up the ramp, impaling 1 Redcoat, shooting through him, killing another Redcoat, then finally pushing off the final Redcoat overboard. Finally, Connor climbed to the top of the ship, and Josh explained and showed how Assassin’s Creed III is just as vast and big in depth as past Assassin’s Creed games. That was the end of the viewing, followed by massive applause!
Overall I was very impressed with what was shown. I’m massively hyped for ACIII now, probably more than I would have been normally.
Every VIP who attended was given some awesome ACIII Swag too!
I would like to say a big thank you to Josh Winward and Game Newcastle for hosting such a great event, and for selecting me to be a VIP. Oh and also I’m going to be on Youtube for what I thought of all the gameplay seen, so watch out for me!
I also got my picture with Josh Winward and Andrien Gbinigie (@EscoBlades on Twitter, give him a follow too!), Microsoft Xbox MVP, Deputy Editor for XboxGameZone & Machinima Partner and Director. It was a pleasure meeting you both! (I'm the guy in the stylish waistcoat)
Thank you all for reading my write up of the special VIP Assassin’s Creed viewing event. Remember, Assassin’s Creed III Launches on the 31st October 2012, so go and Preorder it now!
on 07-07-2012 05:48 PM
07-07-2012 05:50 PM - edited 07-07-2012 05:53 PM
Im honestly not atall jealous
Looks like it's going to be an awesome game, i watched the footage of the Boston level on youtube and thats the footage that has got me hyped the most
Here's the gameplay i saw, it might be the same gameplay or different to what you saw at the VIP screening
07-07-2012 05:53 PM - edited 07-07-2012 06:07 PM
it did indeed. It was funny tho, he jumped through the bedroom window, a woman in the room went 'Mamma Mia! (or something similar) then Connor did a barrel roll over a table, before jumping out of the other window onto the street! everyone chuckled and clapped!
on 07-07-2012 06:01 PM
it did indeed. It was funny tho, he jumped through the bedroom window, a woman in the room when 'Mamma Mia! (or something similar) then Connor did a barrel roll over a table, before jumping out of the other window onto the street! everyone chuckled and clapped!
ha ha nice one. For some reason that's now got me thinking of those puppets on the dolmio advert!
19-10-2012 06:26 PM - edited 19-10-2012 06:28 PM
I apologise for the pictures being broke, no idea what happened there. They're still on my Facebook, so how the images say 'not found' is a mystery
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