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Level 4

Level 4
killerkipling
Posts: 384
Registered: ‎28-12-2010
Message 1 of 12 (894 Views)

BF3 Machine guns after latest patch.

Hi.

 

I have made several comments about this problem, but just to back up these comments, look at this clip from 1.20, where the soldier is firing the machine gun, and note that the Tripod is NOT resting on anything.

 

In other words, he's holding it freehand but does have a front grip.

 

Here is the clip, http://www.youtube.com/watch?src_vid=w2JZgkLIzSg&annotation_id=annotation_362157&v=ylmC5ohHxSo&featu...

 

Now in BF3 if you fire one of the larger machine guns like that it goes all over the *****ing place, and your lucky to hit Anything whatsoever after the first shot.

 

The recoil on a majority of the weapons after this latest patch is laudable, and this clip just goes to show how Bull***** it is.

 

Unlike the British Government, I actually learn from my mistakes . . .Seriously
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Re: BF3 Machine guns after latest patch.

[ Edited ]

Firstly, Compairing the real world handling of any weapon system to its game counterpart is a fruitless exercise. Its a game, Where balance must combine with attributes of a weapon to create gameplay.

 

 Not only this, but your frame of reference in the video is not good enough to make any assessment of the accuracy of the fire.

 

The movement of the barrel away from the intended line of fire can change the direction the bullets end up going quite dramatically.  Even very small looking changes, when viewed from the side, can actually have significant impact on the actually trajectory. Because they are not small changes actually.

 

 

The only way to convey the difficulty of accurate direct fire is to cause the recoil we see in games, Because a large part of the real world effects of recoil and muzzle rise play no part in our in game experience. In the real world, the barrel and the sights change alignment, your body moves, you head and so your eyes move, all creating a very large effect overall. In a game, all that changes really is where your crosshairs point.

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Re: BF3 Machine guns after latest patch.

Kind of strange to use that clip, how do you know his bullets aren't going all over the place?

All you see is him firing it from a side on veiw.



Accessible, the word that's been ripping the soul out of every game you used to love.
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Level 9

Level 9
Mr_Inconspicous
Posts: 6,546
Registered: ‎25-08-2009
Message 4 of 12 (873 Views)

Re: BF3 Machine guns after latest patch.

I watched it and what I saw was a Marine being pushed back by the recoil from the weapon.

 

Don't compare real life to a game. In a game LMGs have to have down sides on, in real life its weight which doesn't really get represented in game as your character doesn't show signs of fatigue despite carrying around 20kgs in weight then if they are engineers with a Javelin make that closer to 50kgs. Then there is the larger caliber ammo LMGs use. With the exception of the G3A3 and SCAR-H all the assault rifles and carbines in Bf3 use intermediate rifle cartridges the most common being NATO 5.56 x 45 mm. 

 

The LMGs except the M27,RPK and M249  (as featured in the video) use full power rifle cartridges like the NATO 7.62x51mm. There is a reason assault rifles (The G3A3 and SCAR-H are not assault rifles but battle rifles) use smaller caliber rounds and that is the recoil from the 7.62mm and its Russian and counterpart.

 

Sorry Cloud :smileysad:

 

 

On the left is the NATO 7.62mm the middle is the NATO 5.56mm and then a 9mm Para bellum 

 

 

If you think you could fire the cartridge on the left the same as the one in the centre then feel free to prove me wrong (and all NATO member countries, and Russia (including the former USSR) and China :Thumbs:) Then again what do I know, I'm only in the British Army :smileytongue:

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Level 5

Level 5
LSD-39
Posts: 689
Registered: ‎13-10-2011
Message 5 of 12 (866 Views)

Re: BF3 Machine guns after latest patch.

I agree with all the replies. My advice is to find a class and gun you like in the game and stick with it for a while, at least until you've unlocked and tried its main attachments. The recoil will become more predictable after a while and you'll know what to expect from its performance. The handling and recoil charts for each weapon are available in another thread to help you choose something that suits your style.

Even so, with my best gun (in my sig) there are still some shots that I walk away from & don't bother taking because I know after 1800 kills what I can achieve with it and what I can't. There's no sense tapping the baddies on the shoulder to tell them where I am if I can't kill 'em.
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Level 3

Level 3
camo--flage13
Posts: 3,117
Registered: ‎14-08-2008
Message 6 of 12 (856 Views)

Re: BF3 Machine guns after latest patch.

dont know what you mean lol

 

http://www.youtube.com/watch?NR=1&feature=endscreen&v=A5-WUmu7NVY

 

i do kinda get what KK is on about though 

for me the 'casual average user' its almost impossible to kill someone sometimes  

 

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Level 3

Level 3
tricky201
Posts: 3,919
Registered: ‎04-06-2008
Message 7 of 12 (840 Views)

Re: BF3 Machine guns after latest patch.

That's because you're usually looking the wrong way:smileytongue:

 

Lol, now that is kick.

 

Agree with everyone else, there is movement on the gun in the clip and unless you're looking down the sights then you can't really see how that effects the bullet trajectory.

 

I do agree however that some guns do kick like a mule, but in some cases a couple of unlocks and learning how to effectively fire that gun turns it into a very effective killing machine.

 

Sorry to bring it up again but the AS VAL appears to be crap at the start.  After a couple of unlocks and time using the gun I agree with LSD, it is a beast of a gun.  I've got almost 500  kills with it now and I'm still getting better with it.

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Level 3

Level 3
Noxage
Posts: 754
Registered: ‎07-08-2008
Message 8 of 12 (833 Views)

Re: BF3 Machine guns after latest patch.

LMG's are for helmets anyways, MAN UP AND GET YOURSELF A SHOTGUN!
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Level 3

Level 3
camo--flage13
Posts: 3,117
Registered: ‎14-08-2008
Message 9 of 12 (810 Views)

Re: BF3 Machine guns after latest patch.


tricky201 wrote:

That's because you're usually looking the wrong way:smileytongue:

 

Lol, now that is kick.

 

Agree with everyone else, there is movement on the gun in the clip and unless you're looking down the sights then you can't really see how that effects the bullet trajectory.

 

I do agree however that some guns do kick like a mule, but in some cases a couple of unlocks and learning how to effectively fire that gun turns it into a very effective killing machine.

 

Sorry to bring it up again but the AS VAL appears to be crap at the start.  After a couple of unlocks and time using the gun I agree with LSD, it is a beast of a gun.  I've got almost 500  kills with it now and I'm still getting better with it.


 

 

i'll be looking in your direction from now on :smileytongue:

 

 

(wont do me any good) :smileyvery-happy: 

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Level 3

Level 3
pb0yd1
Posts: 80
Registered: ‎11-02-2012
Message 10 of 12 (791 Views)

Re: BF3 Machine guns after latest patch.

try hardcore ,& burst fire/tripod they are deadly .

If all else fails G3=mass and go get some pay back , on the metro usas ,stat pads crowd.

or a tank not on metro ,but on PC .Anyway .

pb0yd1
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