on 06-12-2011 09:38 AM
there's no solution for the problem trying it by yourself.
your router, your hs everythin is fine.
i'm concerned, because on twitter i hear often expressions like "we are searching for possible solutions", " we're evaluating the problem", "working on it".... blablabla
they never say something specific.
it is not acceptable that us ps3 players must live with an unfinished product again.
http://getsatisfaction.com/battlefield3/topics/voi
on 06-12-2011 07:58 PM
on 12-12-2011 02:18 PM
on 12-12-2011 03:32 PM
12-12-2011 05:26 PM - edited 12-12-2011 05:27 PM
JOHNY--BRAVO wrote:
my mates keep on at me about getting this game but theirs no way im making a purchase on a team based game with voip that doesn't work , how could they have got it so wrong, bfbc2 had the best communication quality than any other ps3 game ive played.
Wouldnt let it put you off Johny...incidentally we were all playing the other night and on the other team was johnybravo !!!.... a short discussion followed as to whether it was you but after losing to said team we concluded not
on 14-12-2011 03:19 PM
The fact the VOIP is still broken on this game after nearly 2 months of being on sale is utterly appaling and just demonstrates an abysmal incompetency on DICE's part... ![]()
on 14-12-2011 08:49 PM
Mr_Inconspicous wrote:
AstroZombie1 wrote:
Cringles88 wrote:After a few matches, I can confirm, that nothing has changed. Coms are good with 2 squad members with mics. Through in a 3rd person, & its back to break up city.
I have ports forwarded, & I have it set it DMZ. Is it best just to use DMZ? Will my ports be conflicting with my DMZ stuff?
I'll have to go back to using no mics until this is fixed.
Sorry about bailing my router dropped and I couldn't be bothered to sign in, squad-up etc all over again.
Its ok. We relaced you with Ratchet

on 14-12-2011 11:33 PM
AstroZombie1 wrote:
Mr_Inconspicous wrote:
AstroZombie1 wrote:
Cringles88 wrote:After a few matches, I can confirm, that nothing has changed. Coms are good with 2 squad members with mics. Through in a 3rd person, & its back to break up city.
I have ports forwarded, & I have it set it DMZ. Is it best just to use DMZ? Will my ports be conflicting with my DMZ stuff?
I'll have to go back to using no mics until this is fixed.
Sorry about bailing my router dropped and I couldn't be bothered to sign in, squad-up etc all over again.
Its ok. We relaced you with Ratchet
We skipped merrily hand in hand down the middle of Grand Bazzar ![]()
15-12-2011 12:46 AM - edited 15-12-2011 01:08 AM
atheistsw wrote:The fact the VOIP is still broken on this game after nearly 2 months of being on sale is utterly appaling and just demonstrates an abysmal incompetency on DICE's part...
Was broken for much longer on SOCOM Special Forces.
And SOCOM Confrontation was like a lottery (not with the comms do worked almost perfectly*) You never knew what glitches or bugs you would encounter. One were if you checked the score board when you came out of it you could no longer move. Or when you picked the satchel charge up in demolition the green maker never disappeared allowing people to see exactly were you are right across the map.
Every now and again the comms did go buggy at the start of the 5th round (1 game is 8 rounds first to 5, swap sides at 4) the comms sometimes showed who ever was speaking on the other team at the time then froze up.
And a rare one (though extremely useful) after the swap 1 persons comms appeared fine apart form you could hear everything the enemy team were saying and they had no idea you were hearing everything "Dave I'm at half wall goner run for red room and jump down to the garage"... me sat there thinking oh really I'm at fish market. If that doesn't mean anything to you the it basically means he has to come across me through about 40-50 meters of open ground then a point were an alley to red rooms door is bang inline with the door on fish market. I know exactly were he is, were he's going and probably when he is about to start to move plus I know I don't have to come out I can just wait for the straight shot
what a bug ![]()
Though my favourite SOCOM Bug was on the large version of Crossroads (mentioned above) went up in the tower at the merc spawn to kill the sniper. Its 2v3* at this point. I hear the ops lady saying the mercenaries have the bomb. Oh Crap!
This map is huge, the bombs in the middle, he has to plant in our spawn at the exact opposite point to were I am. Not a chance of getting there in time. I find the the sniper pick up his L96 16x zoom scope, my team mate gets killed I saw were his blue diamond was I see the enemy but he goes back down the road lost visual what do I do. There's not much room were I can get an angle on him plus bolt action rifle only time for 1 shot if I miss I'm buggered, lined the cross hairs up under the arch way the last point at which I will be able to see him (10 meters from the bomb plant) switching zoom levels between x6, x10 and x16 to get a veiw of the area I see him bang head shot. I could not believe my luck hitting the bomb carrier with the other merc in sight.
Ops lady comes on "the mercenaries have dropped the satchel" Though what happened next was even more of a shock. Ops lady speaks again "We are now in possession of the bomb" *SWEARS loudly in astonishment* I have the bomb! Legged it down the tower to the bomb plant. 30 second timer with the enemy having no chance of getting there. Only saw that once, the bomb teleported from the person who had be killed to the killer. Like I said it was a lottery of which bugs and glitches you would experience and there was a lot of them it could give you, some common some rare.
Confrontation is my favourite game on the PS3 possibly even my favourite of all time. On release it was a real mess. And it dragged on for months plagued with bugs on a biblical scale. But credit to Slant Six they got round to fix everything though often the patches to fix the bugs made new ones
or broke something that had previously worked perfectly
BF3 has no were near as many problems and all but 2 are really minor things like back ground noise dropping out or reload animations not happening the gun still reloads so chill ![]()
Sorry for the essay got a bit reminiscent ![]()
*just pointing Confrontation is non respawn (like SOCOM should be not like that abomination that they had the nerve to call SOCOM
pecial Needs Forces) Was 16v16 at the start.
Anybody fancy playing some Confrontation? Cloudburst get it. You liked Special needs. Confrontation is like that only a trillion billion million times better.
on 15-12-2011 08:16 AM
join this thread on battlelog:
http://battlelog.battlefield.com/bf3/forum/threadv
nearly 1000 posts about this. there are some official responses too.... but hold your breath, they won't please you.
seems like EA/DICE won't acknowledge the problem for pr reasons (the words of a ea official, responding after a BBB complaint.
on the official feedback site of bf3, here: http://getsatisfaction.com/battlefield3/topics/voi
you can see how many are "victims".
the "movement" on battlelog also contacted sony about this, they say its not a hardware issue for sure.
you can read it all there.....
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