on 28-10-2011 12:21 PM
I'd be as well playing this
Nice guide but they should really give some sort of tutorial, it's next to impossible to get the time to learn.
on 28-10-2011 12:31 PM
on 28-10-2011 01:13 PM
on 28-10-2011 01:40 PM
on 28-10-2011 01:46 PM
on 28-10-2011 01:47 PM
InfiniteStates wrote:
SilentShadow777 wrote:
one of my favourite flight combat manovers has always been a laf loop and roll
if your being followed by an enemy plane
pull up as if into a loop but when you are upside down and facing the oposite direction simply roll level and afterburner off, alot quicker than sharp turn at low speed
When I was playing IL2 a lot I used to love when my victim did that... it presents the largest area for cannon fire as well as the most visible target against the sky.
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this wouyld probably be a better idea standard split S going underneath
on 28-10-2011 02:47 PM
on 28-10-2011 03:52 PM
SilentShadow777 wrote:
InfiniteStates wrote:
SilentShadow777 wrote:
one of my favourite flight combat manovers has always been a laf loop and roll
if your being followed by an enemy plane
pull up as if into a loop but when you are upside down and facing the oposite direction simply roll level and afterburner off, alot quicker than sharp turn at low speed
When I was playing IL2 a lot I used to love when my victim did that... it presents the largest area for cannon fire as well as the most visible target against the sky.
this wouyld probably be a better idea standard split S going underneath
Yeah. If your opponent attempts to draw a line of fire as you pull around, they will either be on a crash course with the ground or have to break engagement to avoid the ground. But of course this move requires you to have enough altitude in the first place, which then puts you at the mercy of ground AA ![]()
on 28-10-2011 06:09 PM
InfiniteStates wrote:
SilentShadow777 wrote:
InfiniteStates wrote:
SilentShadow777 wrote:
one of my favourite flight combat manovers has always been a laf loop and roll
if your being followed by an enemy plane
pull up as if into a loop but when you are upside down and facing the oposite direction simply roll level and afterburner off, alot quicker than sharp turn at low speed
When I was playing IL2 a lot I used to love when my victim did that... it presents the largest area for cannon fire as well as the most visible target against the sky.
this wouyld probably be a better idea standard split S going underneath
Yeah. If your opponent attempts to draw a line of fire as you pull around, they will either be on a crash course with the ground or have to break engagement to avoid the ground. But of course this move requires you to have enough altitude in the first place, which then puts you at the mercy of ground AA
Ground AA has put a hole in me several times over the past few days. Personally I think that it gets you not because you're flying low, it's because you're not flying low enough.
The ground AA literally cannot keep up with you as you move across the screen if you're pelting it on a strafing run about 5 inches from the floor. Takes some learning to get that right.
on 28-10-2011 07:23 PM

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