on 19-01-2012 04:58 PM
Cloudburst-- wrote:
Im off out now to troll another forum : I'll leave you folks to have a game of conquest or two against invincible tanks with engineer buddy's and reactive armour and infinite shells![]()
I know what the problem is...everyone but Cloudy is...

A HULK!! ![]()
on 19-01-2012 05:31 PM
No he's just a moany git
Worse than that, he's a moany git who moans about every single game he plays and even moans about things he has no experience of himself.
Sniper Rifles - he's never used them but felt knowledgable enough to tell us 'they're rubbish'
Jets - 34 seconds spent in a Jet made him expert enough to tell us all 'they're crap'
Shotguns - he's never used one but knows exactly what they're all like and their pro's and con's
Conclusion: he's an idiot
NEXT..........
on 19-01-2012 06:00 PM
MrFl1bbl3 wrote:No he's just a moany git
Worse than that, he's a moany git who moans about every single game he plays and even moans about things he has no experience of himself.
Sniper Rifles - he's never used them but felt knowledgable enough to tell us 'they're rubbish'
Jets - 34 seconds spent in a Jet made him expert enough to tell us all 'they're crap'
Shotguns - he's never used one but knows exactly what they're all like and their pro's and con's
Conclusion: he's an idiot
NEXT..........
34 seconds in jets. Takes a few seconds to get in the air ![]()
I've played just under 20 hours in tanks in BF3, hes spent 16 hours in total on BF3 yet tells me tanks are invincible. All my deaths in tanks suggest other wise ![]()
And cloudy can't say I'm one of these retarded tankers who let you hit them twice in the back as I am in the top 8% in the world for vehicle socre per minute so (would be hihger if I stayed out of jets
my SPM in jets is terrible). So from the tanks point of view I can say that they are still easliy destroyed. I'm also in the top 9% of total vehicles destroyed so from an anti tank point of view I'd think I'm qualified to say its easy to destroy them. Proofs in the pudding* sig.
*imagine that that word has been crossed out, the button that put a line through words seems to have been removed ![]()
on 19-01-2012 06:08 PM
on 19-01-2012 07:36 PM
on 19-01-2012 10:27 PM
on 19-01-2012 11:05 PM
Cloudburst-- wrote:
@MrFl1bbl3 : you don't have to play for 100 hours to realise when something's broke. 16 hours is more than the average person would up with such unfinished unbalanced garbage before turning it off to play something else so I did quite well sticking with it for that long. There are people on battle log with many hours who are complaining about shotguns. . .but they're not correct eitherMaybe we should check your stats just to see your shotgun kills to see if there's a reason you're sticking upfor something as ludicrous as a sniper shotgun
@MrI . . Im sure most of your vehicle destroys have come from being in an invincible tank (I've said tanks are pretty much invincible when coupled with an engineer...I've no doubt the odd time you've been caught out or blown up by c4)....and firing shells at other vehicles while you're simultaneously being repaired.
@Jacko the lad: I loved uncharted 2. It was unique, brilliant and exciting. Especially elimination mode (though was annoying until you unlocked the counter to situational awareness). Unfortunately uncharted 3 took auto aim and hip fire to a level where your enemy no longer had to be centre screen but you could actually kill someone off screen by holding r1. I even made a video called "why use l1" which has 10,000 views or more, it's a video from cinema mode were I uploaded someone's game of him not even aiming in the match due to naughty dogs new mechanics and gets comments every day saying "this is so cheap!" , "scrub!!!!" , " that's why this game is trash!!!" . They abandoned everything that made the predecessor great and went down a rip off of 3rd person view modern warfare 2 but with auto aim. Brutal. I gave up on it not long after release. Just as disappointing as Killzone 3 and the marksman.
Companies aren't selling as many as their publisher want. . . So they change their game into a frankenstein game in the hope to win more customers. The end result is they lose their original fans, and don't gain any due to the games ***** new features. That's the way it goes these days.
So why do you play battlefield?
19-01-2012 11:06 PM - edited 19-01-2012 11:35 PM
Haven't played it on Cloudburst-- for a while now. Haven't played it on my secondary account in probably 2 weeks. Enjoyed BFBC2 with it's open gameplay, large maps, and objectives, it was something quite different to what I had played in the past. I grew to LOVE Rush mode so was massively disappointed in BF3 (which seemed to just throw Rush in as an afterthought - like most of the game lol). It's poor. Unfinished. Unbalanced. Glitchy. Hence it's abandonment on XBOXLive for a 2009 CoD.
The only reason I'm in this thread is due to the thread talking about me and my views - and me giving my views and the justification of said views.
If people would stop mentioning me then I really would have any reason to retort.
I'd have trade it in if the valur of it wasn't poor (I'm judging its so poor due to the high number of trade ins - Uncharted 3 is worth more). It's value was poor before christmas just a month after launch
I'm going to phone Game and Gamestop in the morning and see how much credit I'll get for it - then we can put this whole nightmare behind us with it recieving the most highly regarded award:
"Most disappointing Epic Failure of the year (Multiplayer category) award" at the 2011 Cloudburst awards. It beat out Killzone 3 at 3rd and Uncharted 3 at 2nd. (Though BF3 was first by a massive margain). Other awards for those interested:
The Best Game award (single player): Uncharted 3: Drakes Deception
The Most disappointing Epic Failure of the year (single player category) award: Call Of Duty: Modern Warfare 3 (I played the first 5 missions and then got bored)
The Most disappointing Epic Failure of the year (multiplayer category) award: Battlefield 3
The Most Surprisingly great game award (both single player and multiplayer): SOCOM: Special Forces
The Best Multiplayer Award: Call of Duty: Modern Warfare 3
The "who the hell made that decision award": Gran Turismo 5 and the decision to not release DLC until the one year anniversary of release when everyone had traded / stopped playing due to the DLC drought.
The "thank God that person is no longer with that development team" award: Martin Connor for his role in making the Marksman class in Killzone 3. Invisible. Immune to radar/UAV. Not showing on radar when firing unsilenced weapons. One hit kill even in the toe sniper rifle. Full auto silenced machine pistol which doesn't break invisiblity. Full auto red dot sight assault rifle. Scramble the enemies radars for all his allies. Thankfully he has left the company and did so a couple of months after release (presumably due to Killzone 3 online being dead after about 4 weeks due to his hideous game design).
Best mobile game: Temple Run
on 19-01-2012 11:57 PM
The blindfiring in Uncharted 3 was fixed.
There's a far bigger issue with the game that needs sorting now.
20-01-2012 12:01 AM - edited 20-01-2012 12:24 AM
Being able to sprint around. . .then hold r1 and wiggle the stick is grotesque. If that's fixed I might give it a go but I don't believe they've fixed it. It would be too good. Having people need to centre their screen and have the enemy in their sights before firing in order to get a kill?!?!?! NO WAY! ![]()
I read that ND have said they're fixing the fal ss though.
If the blindfire and auto aim is fixed then I might have a go tomorrow and get back into it (the new DLC maps look incredible and Sanctuary was my favourite map in U2) , as even without Elimination mode it was great and unique. Plus there's not many games that allow you to get pulled off by nice boys and girls. ![]()
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