on 26-06-2012 04:34 PM
on 30-06-2012 10:58 PM
Spot on, or show he players ping like Warhawk use to
TamKing wrote:
nerdlegend wrote:COD.....no but it more causal friendly and dumbed down (I doubt people get what i mean when i say that)
Alot of things in this game which make it easy and limit good players.
Same deal as COD....you can tell this if you look closely at the map design , TTK and radar. Also.....unlocks is another factor
Also the hit detection. is another example.....trust me mate you not seen how people exploit it yet. DICE has a dirty problem when it comes to that and it needs fixing.
Problem is who do you make the game for ? it a hard balance
Tbh....all games need a higher learning curve along with no unlocks. That way you don't get people abusing the best setups.
When i played the beta i knew what game this would be.....it was easy to see.
i know what you mean by "dumbed down" thats what i was hinting at with the last couple of updates dice released.
as for the hit detection exploiters,are you referring to how bf3 uses client side hit detection? and how theres alot of idiots that purposefully tweak their routers to have a high ping to mess with the hit detection ?
or the less extreme (although still annoying) fools who join a server (usa playing on eu servers) knowing they will lag the server up,between that and the stupid lag compensation it makes them almost impossible to get a hitmarker on due to their high ping?
i would be happy if dice made the servers region specific,you shouldn't be able to jump on an american server if your from the uk and such,why would you want/need to? (your just gonna lag the place up)
its just the fools who purposefully wanna lag up the servers to their advantage so taking that option away would sort that out..

on 01-07-2012 12:20 AM
on 01-07-2012 02:51 AM
nerdlegend wrote:yes
As for tuning of the game i think that is dice trying to make the game do too many things
Close battles
Long range and mid range so they had to change the game a bit to make it work at close range
Not sure if the aim assist has been changed on the normal maps....feels only CQ has it
i found this on the dice patch notes
"Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps"
source ---> http://blogs.battlefield.com/2012/05/bf3-june-upda
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