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Level 3

Level 3
joseph12011993
Posts: 415
Registered: ‎29-10-2007
Message 11 of 3,387 (19,721 Views)

Re: Remove Martydom

how is it a tactical weapon unless ur on a suicide mission all it is is you dieing then ploping a grenade down hoping to get a lucky kill
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hashegotabeard
Posts: 3,090
Registered: ‎15-02-2008
Message 12 of 3,387 (19,719 Views)

Re: Remove Martydom

how is it a tactical weapon unless ur on a suicide mission

all it is is you dieing then ploping a grenade down hoping to get a lucky kill

Its a good tactic to choose it as a perk because it will get them kills. Just like last stand overkill etc.
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Level 1

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True_Slawter
Posts: 1,809
Registered: ‎20-07-2007
Message 13 of 3,387 (19,717 Views)

Re: Remove Martydom

so last stand is Nooby? just play.. its open too all so its a fair playing field
| Playstation forum thread | Original article | Notepad file containing HTML code for sig' |


My Main PSN is TrueSlawter! Dont add True_Slawter :smileywink:
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Level 2

Level 2
Shot_Stopper
Posts: 100
Registered: ‎07-01-2008
Message 14 of 3,387 (19,716 Views)

Re: Remove Martydom

i cant believe anyone would bother argueing that martydom is a valid tactic.It requires NO SKILL...its a cheap ass way for **** players not to get the **** kicked out of their kill to death ratio..end of and for all these *** jockeys that say you should use different tactics and overcome the situation...good players can adapt to anything blah blah blah....these are the same **** players that couldnt hit a barn door with a sniper rifle and sit camping with their martydom equiped so that when someone eventually runs in and guts them 9 times out of ten they will get nailed because the too skilless to fight them in a gun fight where you have to acually point your gun and aim it at the other person anyone defending martydom is a HUGE...UTTER...NOOB
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Beta Tester
hashegotabeard
Posts: 3,090
Registered: ‎15-02-2008
Message 15 of 3,387 (19,716 Views)

Re: Remove Martydom

so last stand is Nooby? just play.. its open too all so its a fair playing field


Ididn't say last stand was nooby. If you read the previous posts im in favour of these perks. I using it as an example to show that perks such as overkill or last stand are an advantage for killing an opponent whereas say juggernaut is better as a defensive tool, if that makes sense.
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Member

Member
[±_SÂGÊ_±™]
Posts: 65
Registered: ‎05-02-2008
Message 16 of 3,387 (19,715 Views)

Re: Remove Martydom

i cant believe anyone would bother argueing that martydom is a valid tactic.It requires NO SKILL...its a cheap ass way for **** players not to get the **** kicked out of their kill to death ratio..end of and for all these *** jockeys that say you should use different tactics and overcome the situation...good players can adapt to anything blah blah blah....these are the same **** players that couldnt hit a barn door with a sniper rifle and sit camping with their martydom equiped so that when someone eventually runs in and guts them 9 times out of ten they will get nailed because the too skilless to fight them in a gun fight where you have to acually point your gun and aim it at the other person anyone defending martydom is a HUGE...UTTER...NOOB Have you tried just moving away from the it? its not hard to sprint away or duck behind a wall.
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Beta Tester
hashegotabeard
Posts: 3,090
Registered: ‎15-02-2008
Message 17 of 3,387 (19,713 Views)

Re: Remove Martydom

i cant believe anyone would bother argueing that martydom is a valid tactic.It requires NO SKILL...its a cheap ass way for **** players not to get the **** kicked out of their kill to death ratio..end of

and for all these *** jockeys that say you should use different tactics and overcome the situation...good players can adapt to anything blah blah blah....these are the same **** players that couldnt hit a barn door with a sniper rifle and sit camping with their martydom equiped so that when someone eventually runs in and guts them 9 times out of ten they will get nailed because the too skilless to fight them in a gun fight where you have to acually point your gun and aim it at the other person

anyone defending martydom is a HUGE...UTTER...NOOB

If they are camped in a small space lob a grenade in and leg it. your noob perk is cured Theres a tactic for yer. I've played level 10 prestiges with martydom so i don't think they are all unskilled. If 9 times out of ten you getting done by it id say your the one who is the skilless 'noob'.
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Level 2

Level 2
Shot_Stopper
Posts: 100
Registered: ‎07-01-2008
Message 18 of 3,387 (19,710 Views)

Re: Remove Martydom

Have you tried just moving away from the it? its not hard to sprint away or duck behind a wall. yeah that works fine MOST of the time.in close quarters or when other players are shooting at you its not in your favour all thanks to someone that relies on getting rewarded for having their ass handed to them for being s**t
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Level 2

Level 2
Shot_Stopper
Posts: 100
Registered: ‎07-01-2008
Message 19 of 3,387 (19,710 Views)

Re: Remove Martydom

If they are camped in a small space lob a grenade in and leg it. your noob perk is cured Theres a tactic for yer. I've played level 10 prestiges with martydom so i don't think they are all unskilled. If 9 times out of ten you getting done by it id say your the one who is the skilless 'noob'. doesnt matter how many prestiges you done mate..just means you played longer or on games worth more points. If you are a good player then its even gayer to use martydom to make your kill death ratio look better. The nades dropped are pre-cooked so you have very little chance of getting away in close quarters..especially if other players are shooting..if your any good at the game you would know this feel free to add me and we can see whats what
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Beta Tester
hashegotabeard
Posts: 3,090
Registered: ‎15-02-2008
Message 20 of 3,387 (19,709 Views)

Re: Remove Martydom

yeah that works fine MOST of the time.in close quarters or when other players are shooting at you its not in your favour all thanks to someone that relies on getting rewarded for having their ass handed to them for being s**t

Don't play close quarters then.
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