on 14-07-2012 07:08 AM
I'd like to share a sample of my remote desktop application because lots of users are asking for a sample. This is my first C# and PS Vita Application.
I haven't though of a good name for my application yet because I'am very picky when it comes to naming, but for now I will call this PS Vita Remote Deskop, an application that allows you access your computer remotely using the PS Vita, by translating the PS Vita's input to keyboard/mouse input.
System Requirement:
Windows 7 (haven't tried this on XP or Vista)
.net Frame work 3.5 above
PlayStaion Mobile SDK 0.99 for PC
PlayStation Mobile Dev Assistant 0.99 for PS Vita
How to Install
1. download the program here http://www.mediafire.com/?b68g7qa2ukzku8a
2. extract the PS VITA REMOTE DESKTOP.rar
3. load and install "VitaRemoteClient" using the PSM Studio.
4. locate "VitaRemoteServer.exe" from the "VitaRemoteServer folder", run the server.
5. windows security alert will appear, select allow access.
6. a ballon tooltip will appear showing the computer's Ip address
input the ip address to your vita then tap connect.
Controls
D pad = arrows keys;
Left Analog stick = W, A, S, D;
Right Analog Stick = Mouse Movement;
Gyro X and Y axis only = mouse movement;
accelerometer X axis only = A, D;
Lbutton = U;
Rbutton= O;
Square = J;
Cross = K;
Circle = L;
start = numpad0;
select= show/hide mouse cursor;
TouchScreen "don't function well still working on it."
Tap = executes a left mouse click;
double tap = executes a left mouse double click;
Draging with one finger = moves the mouse;
Draging with two fingers = moves the view port;
Max Resolution 480 x 270;
lowest Resolution 400x200;
Audio not yet available
definining key inputnot yet available
the program is 30% complete but it's working.
14-07-2012 07:33 AM - edited 14-07-2012 07:34 AM
Thanks for this! I'm going to try and integrate some of my own remote desktop's features, one of them was joystick emulation support via PPJoy on the server end, made working with emulators a lot easier. You should start a git repo so we can push our own changes and forks around!
EDIT: No server source? ![]()
on 14-07-2012 07:57 AM
"C:\Program Files (x86)\MSBuild\Sce\Sce.Psm.Common.targets(5,5): Error MSB4024: The imported project file could not be loaded. The 'Project' start tag on line 9 position 2 does not match the end tag of 'CollectBundleAssemblies'. Line 145, position 5. (MSB4024) (SampleLib)"
What exactly does this mean?
on 14-07-2012 08:20 AM
i love you so much
ill look into the 480 and audio problem for you ![]()
im so happy
on 14-07-2012 08:29 AM
on 14-07-2012 08:51 AM
on 14-07-2012 08:54 AM
on 14-07-2012 09:08 AM
on 14-07-2012 09:45 AM
Shallowcopy() is depricated, so you have to change
this.texture = texture.Shallowcopy();
by
this.texture = texture.ShallowClone() as Texture2D;
on 14-07-2012 09:53 AM
Thank you for sharing your hard work, this is an amathing tool ![]()
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