on 28-04-2012 11:41 PM - last edited on 29-04-2012 12:23 PM by Elixor
hello to you all
i have converted my little game engine to this cool new platform
Thank you sony , for the managed code c# , as microsoft is abandon game developerment for xna
i have posted a video of the process .. not full done yet
now i am porting the tools
sony can you please make a quadcore phone and tablet,
best regards from denmark
Michael
Jacob
Christian
29-04-2012 04:05 AM - edited 29-04-2012 04:06 AM
on 29-04-2012 07:42 AM
well my engine has taken allmost 4 years to make for xna , and i tell you you got to know the net framework this is the key to write fast code
and sony is right about uncharted or crysis , there is a lot more to this than just a game
there games cost manny dollars to make and are verry beautiful,
kundos to the uncharted game it is the most beautiful game i have ever seen on a small handheld device
and you know , i do not know if it runs on a vita, course i do not own one yet
in 2 month time i will when i have saved some money up..
and we will see if it runs ok, if not i start to lover the ocean , it is a framekiller
Thanks again..
Michael
on 29-04-2012 12:17 PM
Nice work there! I'm afraid that you're unlikely get anywhere near a steady 60 or even 30fps with something like this on the current gen PS Certified devices. The simulator does not attempt to limit performance at all and uses the full power of the PC it's running on so will most often run at 60fps then you get something on the Vita only to find it runs at 10fps.
Nice work though, hope you do manage to get a game up and running using your engine in the next few months ![]()
on 29-04-2012 12:23 PM
on 29-04-2012 04:03 PM
on 29-04-2012 04:10 PM
i now about the emulator
if i hit control atl delete the resoruce monitor says only 14% is in use and running on 2 cores
my cpu is a tripple amd 8400 2.4ghz with 8400 nvidia graphics card
and it runs perfect in java(dalvik) on transformer prime ,, allso runs perfect the new ipad
but all this does not really matter,, it is a test for me anyway in 2 month time we will know
how good it runs, so we can start build some game on this new platform
the main framekiller here is the ocean and we can do this a nothere way to get proformance
so i know some of the stuff will run
Michael
on 29-04-2012 04:25 PM
on 29-04-2012 06:26 PM
on 30-04-2012 02:05 AM
i do not know if i am gonna release the engine , it is no point if only half of the stuff is running
i allso have been coding and porting the last effect to the ps vita dev kit
so before you get your hope up , here
NOT ALL THE STUFF YOU SEE HERE , WILL RUN
BUT SOME OF IT WILL,,
JUST WHANT TO BLOW IT AWAY TO SEE WHAT IT CAN DO OPENGL ES 2.0
AND COMPARE TO GOOGLE ANDROID DEV KIT
here is til final runtime for ps vita open beta
http://www.youtube.com/watch?v=Vxa_L83kybg&feature
Take as it is nothing more , this time only capture the output ,, not the hole desktop
Michael
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