on 19-03-2010 11:39 AM
on 19-03-2010 11:42 AM
i doubt it will be as good the one made by Sony.
on 19-03-2010 12:47 PM
on 19-03-2010 01:46 PM
on 19-03-2010 04:41 PM - last edited on 19-03-2010 04:42 PM
Heres a preview from Eurogamer -
http://www.eurogamer.net/articles/f1-2010-hands-on
**quote**
Whichever camera you use - they're all good, but I favoured the third-person cockpit view, TV coverage style, showing my driver's helmet bobbing and twisting under G-forces -
the visible and highly realistic changes to your tyres as they wear down or pick up dirt immediately put you closer to the tarmac than any previous F1 game has managed, as well as offering some useful visual feedback on grip.
Rainy conditions are astonishingly immersive, fountains of spray rising from the cars and spattering the camera while the cars's full wet tyres leave carve lines of dry asphalt through the standing water.
The game will feature GRID's rewind system, allowing you to unspool errors, but not unlimited as in Forza 3.
The handling is unsurprisingly twitchy and takes a little getting used to after months of the hefty-yet-supple Forza 3; you need to brake very early and be gentle with the wheel and throttle, as the Red Bull needs almost no provocation to spin out. It's not impossible to get things under control in five minutes with all the assists turned off, although a decent lap time is still a distant dream.
The team is keen to avoid talk of either "arcade" or "simulation" handling, preferring to use words like "authentic", "predictable" and "consistent". That could be because DiRT and GRID's lighter handling styles have disappointed sim fans, and Racing Studio is keen to extract itself from a debate you can't win.
But it's also fair; making something as incomprehensibly fast, agile and volatile as an F1 both driveable and involving is no mean feat, and based on a short play-test this handling scheme seems well up to the task.
on 19-03-2010 05:43 PM
on 19-03-2010 06:43 PM - last edited on 19-03-2010 06:43 PM
Certinfy wrote:
Rewind system? Ewwww...
Rewind... making **** players look great since the year 200c0demasters!
on 19-03-2010 07:07 PM
on 19-03-2010 07:10 PM
on 19-03-2010 07:15 PM
why? you dont need to use it if you dont want to
AidyD wrote:
As long as rewind fnction is disabled for hardest difficulty then Im ok then... Was abit annoyed for a while at that lol

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