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Chimpanzee
Posts: 4,474
Registered: 31-05-2007
Message 1 of 9 (1,480 Views)

EyePet + PlayStation Move

So at their US-centric GDC press conference, Sony announced that EyePet will support (and require) PlayStation Move when it launches this winter. Of couse, we already have EyePet and use the Magic Card to interact with him. I assume Move support will be added as an option to the EU game? I hope so anyway!

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Re: EyePet + PlayStation Move

Move, The return of 5.1 sound, In game picture hosting to go with video hosting and online pet interaction Patch then..
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beamfrost
Posts: 17
Registered: 14-02-2010
Message 3 of 9 (1,420 Views)

Re: EyePet + PlayStation Move

it does look much better than the eyecard tho.... and with the glowing orb would mean light problems would be reduced

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LordRoss
Posts: 9,641
Registered: 21-04-2008
Message 4 of 9 (1,382 Views)

Re: EyePet + PlayStation Move

Are we looking forward to using Move on the EyePet then?

 

It will certainly be interesting to see the difference the Move controller can make to the game. 



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Chimpanzee
Posts: 4,474
Registered: 31-05-2007
Message 5 of 9 (1,347 Views)

Re: EyePet + PlayStation Move

 


beamfrost wrote:

it does look much better than the eyecard tho.... and with the glowing orb would mean light problems would be reduced


 

Yeah, I hardly play EyePet at the moment as it only seems to work for about 3 hours every day when the sun is in just the right place and cast just the right amount of light into my living room. Turning the lights on doesn't even help! Will be much better when Move is released.

 

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Re: EyePet + PlayStation Move

Wont make any difference to the light detection if it can't detect the card it won't be able to see your hands for the rest of the game. (Just loads it to see if 1.12 is out yet, nope dam, want 5.1 audio back)
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Chimpanzee
Posts: 4,474
Registered: 31-05-2007
Message 7 of 9 (1,293 Views)

Re: EyePet + PlayStation Move

[ Edited ]

 


GraphiteGB wrote:
Wont make any difference to the light detection if it can't detect the card it won't be able to see your hands for the rest of the game. (Just loads it to see if 1.12 is out yet, nope dam, want 5.1 audio back)

 

No, it can see my hands allright, it's just the card that it has trouble with. It's like it'd looking for a specific shade of white (I know, "shade of white" is a misnomer) which it can't find most of the time. I'm starting to think my Eye might be faulty. The quality seems to be appalling in anything less that studio-quality lighting but I don't see anyone else complaining about this so I suppose it must just be mine.

 

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LordRoss
Posts: 9,641
Registered: 21-04-2008
Message 8 of 9 (1,289 Views)

Re: EyePet + PlayStation Move


Chimpanzee wrote:

 


GraphiteGB wrote:
Wont make any difference to the light detection if it can't detect the card it won't be able to see your hands for the rest of the game. (Just loads it to see if 1.12 is out yet, nope dam, want 5.1 audio back)

 

No, it can see my hands allright, it's just the card that it has trouble with. It's like it'd looking for a specific shade of white (I know, "shade of white" is a misnomer) which it can't find most of the time. I'm starting to think my Eye might be faulty. The quality seems to be appalling in anything less that studio-quality lighting but I don't see anyone else complaining about this so I suppose it must just be mine.

 


 

Perhaps it might have something to do with the focus of the camera.  You tried changing the focus to see if that makes any difference? Give the camera lens a wipe, make sure no dust or anything could be blocking vision.




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Re: EyePet + PlayStation Move

Thats the problem he's having Lordross, the card controlls the brightness and the focus configure as the camera is controlled buy the sofware. If you can't get the camera and card at the correct light level and angel the game won't set the focus/brightness of the camera and the game won't move on. One Lamp shade directly above and by the camera has solved it for most users but not all users are able to do that.
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