on 16-07-2012 02:25 AM
First, everything in my lil game is OK under PSSv0.98 ...
After Upgrade to v0.99, on the Emulator, I found scene transition would cause extremly lag, about 2 - 3 seconds. the FPS told me that there was only about 10 frames per second ... tested on 3 computers, and resulting were the same...
occasionly, I saw the output window was flushing happily ... as following :
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
EGL_syncBuffers:66 - GL_ERROR=1282
... balabala ...
Then, I tried sample/GameEngine2D/FeatrueCatalog, OK reduplicated ...
Now, is it a bug or inaccurate usage ??
30-07-2012 12:12 PM - edited 30-07-2012 12:14 PM
Hi,
Just to clarify, do you get this error when using any samples(you mentioned one, can you try some other ones please). Do you also have a device to test this or just the simulator ?
Thanks
on 30-07-2012 02:58 PM
Hi:
Another question which video card do you have?
Cheers,
01-08-2012 02:13 PM - edited 01-08-2012 02:14 PM
Hi lwwin,
We'd really like to help you out on this problem and find out why these errors are happening. To summarise, please could you provide us with the following information:
- Is it limited to all the samples included in the PSM SDK?
- Operating System
- Computer Make & Model
- Graphics Card and firmware version
We are also interested in finding out the OpenGL capabilities of your graphics card. The following tool is very good at generating a report of this.
http://www.realtech-vr.com/glview/download.html
Thanks in advance,
James
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