on 09-04-2012 01:57 PM
on 09-04-2012 02:18 PM
on 09-04-2012 02:22 PM
on 09-04-2012 02:50 PM
ian111199 wrote:
But if games are lasting longer
Developer will get lazy
Less games will come out
Plus i dont see how it possible with out a team re working on the game
Why re-work on a game when the PS3 games could use the PS4's hardware for Forward Compatibility. No need to re-work from the game is there when it's using hardware.
As for games only time will tell.
But getting back to games how many Fifa games will we really need when all what was needed was an update from ( lets say Fifa 10 ) to the game in all areas, be that from graphical, offline, online, teams, areas, ect.
We have seen fifa 10, 11, 12, when in all honesty all what was needed ( from lets say Fifa 10 ) was updates ( this is where F-Compat- comes in handy ). It would keep the older games we already have looking next gen.
The Developers, ect will still make their money from the updates made available for the games . No need for new games like Fifa 14, 15, 16, or Tiger woods 14, 15, 16, ect. ( even though they will still be made ) lol
New IP games can still be made, ( something we need more of IMO ) and new games like God Of War 4 ( as example ) will still be made, so i can't really see why developers would get more lazy than nowadays.
09-04-2012 02:56 PM - edited 09-04-2012 02:57 PM
Warren_Jeeves wrote:
ian111199 wrote:
Plus i dont see how it possible with out a team re working on the game
My thoughts too.
It's totally different to PC games.
Why is it totally different to PC games?
If you have Battlefield 3 on PC, and only have a low grade GPU, you can only play the game at low settings. Be that graphically and resolution wise. But if you have the same BF3 game and are using a High end GPU you can now play at highest settings and resolution making the game completely different experience.
This could/might be similar to Forward Compatibility on PS4 using PS3 games.
on 09-04-2012 03:09 PM
LittleBigDragonz wrote:
Warren_Jeeves wrote:
ian111199 wrote:
Plus i dont see how it possible with out a team re working on the game
My thoughts too.
It's totally different to PC games.
Why is it totally different to PC games?
If you have Battlefield 3 on PC, and only have a low grade GPU, you can only play the game at low settings. Be that graphically and resolution wise. But if you have the same BF3 game and are using a High end GPU you can now play at highest settings and resolution making the game completely different experience.
This could/might be similar to Forward Compatibility on PS4 using PS3 games.
Because PC games are made high spec to start with, a low end PC will knock the performance down while a high end system will play the game as it was meant to look and run. PS3 games are played now at their best, another machine can't make them run faster or up the graphics to next gen standards as these games aren't been downgraded by the PS3.....this is just how they are made and there's no changing them.
on 09-04-2012 03:10 PM
PatC_PSN wrote:
It's never been any different to that. Ever. For any product in any market. If you thought it was then you fell for the sugary we-love-our-customers marketing talk. Caring can only ever be an illusion from what is only a legal trading entity.
Consumers always have been, and always will be, just a source of income for shareholders. That's the way it works. There's nothing fundamentally wrong with that model, but in some markets it is fuelled mainly by hype. Gaming is one such market. And when you hype anything that much the people responsible for delivering can rarely keep up with it for long.
There may not be any emotion involved, but some companies do offer their customers a certain amount of freedom to do what they like.
Forbes business analysts have made a statement saying that the more control you place on entertainment consumers the more it hurts business, and DRM or any other control method has ever paid off the ammount of money it cost and nearly always gets bypassed.
Some analysts say that people feel free to download music because of the overly restrictive and expensive way the record labels tried to control music consumers. Same for dvd.
Forbes did an analysis of all the rumors for the next xbox and ps3 and came to the conclusion that nearly every one of the rumors was focused on controlling users. They then went further to say that investing in a company with such a policy is risky and prone to failure.
So it can be in a companies/shareholders best interest to just let the consumers do as they want. The ps2/ps1 were easy to pirate, yet they were far more successful than the ps3, why? probably a list of reasons, more exclusives, people could try games, people were recomending more games because friends had played a pirate copy, people could loan full games to each other, and then buy them.
A big problem for sony and microsoft is pirate games using bandwith and online resources that cost an ongoing ammount of money, so they should charge to use online so people have always paid for that resource if they use it.

on 09-04-2012 03:20 PM
on 09-04-2012 03:35 PM
Warren_Jeeves wrote:
LittleBigDragonz wrote:
Warren_Jeeves wrote:
ian111199 wrote:
Plus i dont see how it possible with out a team re working on the game
My thoughts too.
It's totally different to PC games.
Why is it totally different to PC games?
If you have Battlefield 3 on PC, and only have a low grade GPU, you can only play the game at low settings. Be that graphically and resolution wise. But if you have the same BF3 game and are using a High end GPU you can now play at highest settings and resolution making the game completely different experience.
This could/might be similar to Forward Compatibility on PS4 using PS3 games.
Because PC games are made high spec to start with, a low end PC will knock the performance down while a high end system will play the game as it was meant to look and run. PS3 games are played now at their best, another machine can't make them run faster or up the graphics to next gen standards as these games aren't been downgraded by the PS3.....this is just how they are made and there's no changing them.
Using hardware that adjusts the PS3 games to it's own specs ( Forward Compatibility ) could change all that.
You say that PC games are made high specs to start with? well if that was the case then old PC games like " One Must Fall " as an example would be looking brilliant on today's PC's. But old PC games don't look good do they. Even when you compare the last gen PC games to this gen's PC games the last gen games 99.9% of the time look nothing when compared to the newer games.
It's just like the PS2 games on PS3 ( they look their age ). But if Forward Compatibly was used on PS4, ( starting with PS3 games ) that could all change. But only time shall tell i suppose.
on 09-04-2012 03:44 PM
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