on 03-01-2012 11:12 PM
I've written an application that is really quite slow on the emulator. It borrows a few bits from the 2d examples and doesn't do anything new. Has anyone noticed any particular gotchas with the emulator or working with pss that may be chewing up my performance?
I'm trying to profile it now but anything anyone can offer in the mean time would be greatly appreciated.
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