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05 Dec 2011
By ainsx4

ainsx4

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For dev team - Phyre Engine

[ Edited ]
12 Replies 1,866 Views edited 05-12-2011
Just a question, as I am curious. Will sony's Phyre Game Engine be integrated within the playstation suite SDK?

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nanasi3_uk
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Re: For dev team - Phyre Engine

Most probably not. PhyreEngine is not C#/mono based.
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CartBlanche
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Re: For dev team - Phyre Engine

[ Edited ]

Correct it is not C#/Mono, but the Xamarin team have done some work in making PhyreEngine# using C#. See here - http://tirania.org/blog/archive/2009/Jun-08.html

 

I would love to see PhyreEngine# as part of this SDK.

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jamesnorman91
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Re: For dev team - Phyre Engine

Thanks for the suggestion of having PhyreEngine in PlayStation Suite.

 

How many other people would be interested in having this? Please comment and/or Kudos if you have any thoughts on this Smiley Happy It is really dependant on how many developers would want to work with it.

 

We'd love to hear your feedback.

 

Thanks,

James

PlayStation®Mobile Dev Team
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WahjahWeeaboo
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Re: For dev team - Phyre Engine

My assumption would be that /everyone here/ would like to work with that engine.
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mairsil
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Re: For dev team - Phyre Engine

Any tools which minimize or reduce the work necessary to get a game up and running is desired.

PouncingKitten Games
Chris Covington, Ph.D.
Xbox 360 - Glide, Bingo Party, Poker Night
Flash - BunnyRun, Tic-Tac-Poker
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CartBlanche
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Re: For dev team - Phyre Engine

 I also agree that having an engine with PhyreEngine's pedigree would be a fantastic bonus.
Of course none of us know exactly how hard/easy it is to work with, but most of us( I think ) are aware what it is capable of and the range of games that can be created with it ( http://en.wikipedia.org/wiki/PhyreEngine ).
So would this be PhyreEngine# or native PhyreEngine, and would this also work on Android devices?

jamesnorman91 wrote:

Thanks for the suggestion of having PhyreEngine in PlayStation Suite.

 

How many other people would be interested in having this? Please comment and/or Kudos if you have any thoughts on this Smiley Happy It is really dependant on how many developers would want to work with it.

 

We'd love to hear your feedback.

 

Thanks,

James


 

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danilonishimura
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Re: For dev team - Phyre Engine

Agreed. The community would love to have such engine, even if it take some time to be ready for use.
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dadrester
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Re: For dev team - Phyre Engine

I'm surprised it's not already freely available to developers, with a similar licensing structure to UDK, CryENGINE or Unity. Surely the more developers that are familiar with it the better? We're planning on using it for a commercial product very soon anyway, but It would have been great to be able to get up to speed with it before we start full production.

Anyway it's a +1 from us at Nosebleed Interactive.


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telos157
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Re: For dev team - Phyre Engine

this engine look awesome . I would love to have it on pss Smiley Happy

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