on 09-05-2012 10:22 AM
Hi Nayus,
Thank you for your patience. Upon initial inspection, it seems that a contributing factor is your loading of the textures.
On an Xperia, we are getting a System.IO.FileNotFound exception, on line 103 of XnaDisplayDevice.cs. Its trying and failing to load the file "/Application/TileSheets\Background01.png", and the backslash is the offending character in this. This possibly explains why it works fine in the (windows based) simulator and not on the PS Vita.
I hope this helps.
James
on 10-05-2012 12:44 PM
I replaced the "\" characters in the file paths with "/", but I'm still getting the same result.
If something doesn't work on the actual device, it probably shouldn't be allowed to work in the simulator...
on 14-02-2013 02:42 PM
I'm having a similar issue. All of my resources are loading fine, and my touch manager is receiving events. Black screen however is the only thing I see.
on 14-02-2013 06:05 PM
I am actually able to run the game fine on an Xperia. When I run on the Vita, however, I get nothing but a black screen. The game is responding, but the graphics context appears broken.
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