on 04-04-2011 08:37 AM
Can't complain that watching it install was more fun than playing?
Um, Yes I can.
It was boring. I deleted it from the HD to get my space back and will not be putting that disk in ever again.
If I want an uber-realistic driving experience, I can get in my car. I play PS3 for fun. Its MotorStorm all the way for me!
I agree completely.
Although I'm not much into racing games, I like racing through some of the insane tracks in MotorStorm, and WipeOut HD is fun thanks to the various boosters and because it manages to get me to feel that sensation of "I'm travelling at a great speed".
I didn't like GT5 one bit. I ran it once, and I'll probably never run it again unless one of my friends wants to see it.
Some time back I realized that games which strive for ultra-realism isn't really my thing. Toss in some SciFi-elements, fantasy or whatever, and it has a much bigger chance to appeal to me.
You are Pyrofer wouldn't last 1 minute on the 'Ring in a Le Mans car.
There is nothing in Motorstorm that simulates that sort of speed, and only Wipeout would match it in terms of how quickly corners come up at you because the 'Ring is so narrow.
The fact of the matter is that later on in the game GT5 is still simulation but beats arcade for sense of speed depending on what tracks and cars you are driving.
You see... this GT5 game filters out the boys from men. The Men will continue with the simulation while the boys will carry on in the safe zone of the arcade racer.
PS. I love Motorstorm and WipeOut but let not get ahead of ourselves here, when you start hitting Extreme Series and beyond in GT5 you many years of practice in arcade racing will not help you at all. You will have the sense of speed but no control, do not go on a real life track day.... you will crash your car.
But these boys here, they will know the basics from GT5. It is that realistic and on narrow tracks even 120MPH can be quite fast, I know, I have done a couple of track days in my VXR on some narrow tracks.
on 05-04-2011 09:24 AM
on 07-04-2011 05:53 PM
"blur" effect as you call it is kinda interesting, because when you hit something like 200 km/h speed, your eyes will focus on road instead of trees or whatsoever, this is exactly how it works in GT5, especially when using cockpit view, you can see how it shakes and every bump makes it shake even more, if real life racing would look like NFS or PGR games, drivers would crash more often, and there is the factor that visuals come out from television, which is only a flat screen, unlike in a proper car, you'll be surrounded by windows, unless having 3D telly, you just cant see the speed as the way it shows when sitting on a race car going fast (been there being a co-pilot in a rally car)
07-04-2011 06:21 PM - edited 07-04-2011 06:26 PM
You don't see a blur whilst driving, this is just introduced in games to enhance the effects of speed. Although the effect of blur etc in games can be done quite well to enhance that feeling of speed its just not fact that whilst driving slow or fast a human's eyes do not blur as speed increases.
Even peripheral vision can be just as detailed if not better than forward vision in regards to driving a race car. Peripheral vision is required to spot braking points when at them, cars around you, just stuff happening outside the drivers forward vision and even peripheral vision does not blur with speed its all just for gaming purposes i suspect.
I remeber Dale Jr within NASCAR saying he could spot a dime on the race track travelling at 190mph, kinda proof that vision does not blur, especially pro race drivers who are training their eyes each time ontrack, remember most people dont train their eyes for travelling at 200mph
Drive any country road in your car or parents car and you will not see stuff like trees or cows blur as you go past em (depends what your focus is in a way) although again for gaming purposes it can be ideal although within GT i have no problem with a lack of say arcade type blur found in other games although in other games it may work just fine.
Cockpit view as mentioned above can give you a better feeling within GT, more a screen shake as it would be than a blur like the first street race in The Fast and Furious or whatever the first movie was called ?
I have driven round Daytona Int Speedway in real life at 165mph and experienced no blur in my vision, i think i would be heading to Spec Savers if i had been !
on 28-03-2012 12:30 PM
on 29-03-2012 01:55 AM
Hey people, haven't posted here in quite a while... so hello
About this blurring thing in recent racers... the fact of the matter is, if your vision is blurring when driving fast in a car, you'd better slow down and find the nearest specsavers. You do not get "blurring", your eyes simply focus on the road ahead. In Gran Turismo, you do not get blur because it's not needed. If you're focusing on the road ahead, the environment will speed past your line of vision and for want of a better word will "blur" out naturally... like in the real world.
Games like NFS Shift, all this blurring just kills any immersion I want from a racer. I'm already focusing on the road, that corner over there, you don't need to focus it for me!
Secondly, if you're judging the game by the fact you've got to wait for it to install... then immediately going to the remote racing which in all honesty is a very tiny small almost insignificant part of Gran Turismo 5, then that's your bag. Start racing offline, building your garage up, getting your licences and get racing with other people online, preferably in community groups (so you're away from eejits that solely crash you in the public lobbies)
Sure, I'll be the first to recognise Gran Turismo 5 probably won't win over many people that are new to the series... cos it's... well, it has it's many issues. But give it a proper chance, start racing with groups of people, taking part in events run by forum communities (there's thousands around btw)... then tell me the game is a waste of time.
on 29-03-2012 03:16 PM
does anyone get that problem in the game where the straight lines in shadows ect are not straight but zig zaggy ... ido love this game but im not to sure about the graphics
The jaggies are a function of the PS3 anti-aliasing graphics and which resolution you want to play GT in.
For example, if you play GT in the PS3's highest resolution, then you will see the biggest jaggies. If you use 720p, then you will make the best compromise between the most jaggies and having high resolution graphics. PD can only do so much about this and I think they did the best that they could, within the limitations of the PS3 environment.
So, to some degree, you control what you see on-screen.
on 04-04-2012 04:06 PM
on 04-04-2012 04:10 PM
Hello Anonymous! Welcome to the Gran Turismo Boards!
For the latest news and updates on what is happening in the PlayStation community, head over to our Announcements & Events forum.
To post a message, you will need to Sign In to the Forums using your PLAYSTATION®Network Sign In ID and password. If you do not yet have a PSN account, just click here to register.
For more information on Gran Turismo click here!
Website ©2013 Sony Computer Entertainment Europe
All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. [more info]