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Level 3

Level 3
buzzthesheep
Posts: 132
Registered: ‎23-12-2010
Message 1 of 10 (468 Views)

get rid of invisi walls

why are there invisiwalls on the top gear track??? whats wrong with penalties for cutting corners???

 

i hate all of the invisiwalls on gt5- feels so unfinished- however it would be such a better use of the airfield if they got rid of them and put a fence up around the airfield.

 

what do you think?

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Beta Tester
Danlisa
Posts: 5,778
Registered: ‎12-03-2008
Message 2 of 10 (465 Views)

Re: get rid of invisi walls

No. You are supposed to stay on the designed track. Given your logic, PD would do well to just give us a field to drive around in. My only bug bear on the TG track is the abundant use of Cones, I would prefer their removal so people have to learn the route rather than be guided.

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Re: get rid of invisi walls

Im sure this has been asked for loads before,  Open up the runway for drag racing, and top speed tests just like in the show.

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Level 5

Level 5
ProjectVRD
Posts: 13,013
Registered: ‎07-10-2009
Message 4 of 10 (412 Views)

Re: get rid of invisi walls

The runway is no longer than the track.

:smileyindifferent:
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Level 3

Level 3
buzzthesheep
Posts: 132
Registered: ‎23-12-2010
Message 5 of 10 (324 Views)

Re: get rid of invisi walls


Danlisa wrote:
No. You are supposed to stay on the designed track. Given your logic, PD would do well to just give us a field to drive around in. My only bug bear on the TG track is the abundant use of Cones, I would prefer their removal so people have to learn the route rather than be guided.

 

what???? ARE YOU MAD??

 

this is supposed to be  "the real driving simulator", ive never seen clarkson spin off and hit an invisible forcefield.

 

perhaps if there was an option to turn them off or on would be better.

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Level 3

Level 3
OldMiley
Posts: 706
Registered: ‎20-04-2008
Message 6 of 10 (314 Views)

Re: get rid of invisi walls


ProjectVRD wrote:
The runway is no longer than the track.

:smileyindifferent:

 

The runway continues on after the cones before 'Bacharach' in real life for a good distance.

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Level 3

Level 3
redrkt
Posts: 117
Registered: ‎16-10-2011
Message 7 of 10 (303 Views)

Re: get rid of invisi walls


OldMiley wrote:

ProjectVRD wrote:
The runway is no longer than the track.

:smileyindifferent:

 

The runway continues on after the cones before 'Bacharach' in real life for a good distance.



exactly the runway is almost 2 miles long

 

Original username: Redrkt Original reg date: 12/30/03

Redrkt RacingTPRA ForumsCustoms Sigs
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Level 5

Level 5
ProjectVRD
Posts: 13,013
Registered: ‎07-10-2009
Message 8 of 10 (269 Views)

Re: get rid of invisi walls


redrkt wrote:

OldMiley wrote:

ProjectVRD wrote:
The runway is no longer than the track.

:smileyindifferent:

 

The runway continues on after the cones before 'Bacharach' in real life for a good distance.



exactly the runway is almost 2 miles long

 



Oh... my apologies then.

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Level 3

Level 3
redrkt
Posts: 117
Registered: ‎16-10-2011
Message 9 of 10 (256 Views)

Re: get rid of invisi walls

[ Edited ]

This is about the best shot I have been able to find of the real track area.

arrows denote the TGTT.

 

 

Top Gear Test Track

Original username: Redrkt Original reg date: 12/30/03

Redrkt RacingTPRA ForumsCustoms Sigs
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Re: get rid of invisi walls


redrkt wrote:

This is about the best shot I have been able to find of the real track area.

arrows denote the TGTT.

 

 

Top Gear Test Track



thats good, it would be cool for a game of capture the flag or something if you could drive on all of that

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