on 22-06-2012 01:49 AM
Good night
I created a model in Blender 2.63, saved in .DAE and used ModelConverter to turn it on. Mdx Using the example RpgDemo, is giving the following message: if (header.Version! = 0x302e3930) throw new FileLoadException ("wrong version");
What is happening? The problem was the command to convert the file?
Criei um modelo no Blender 2.63, salvei em .DAE e usei ModelConverter para transforma-lo em .mdx Usando o exemplo RpgDemo, esta dando a seguinte mensagem: if ( header.Version != 0x302e3930 ) throw new FileLoadException( "wrong version" ) ;
O que esta acontecendo? O problema foi o comando para conversão do arquivo?
on 22-06-2012 03:17 PM
Hi:
Did you follow the blender tutorials to export to ModelConverter? (http://vimeo.com/41218517) there are other tutorial better than this one but this could help.
Cheers,
on 22-06-2012 07:36 PM
Hello
I recommend to export your models as .x files.
Textures seem to be necessary.
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