on 15-06-2012 02:14 AM
Alright...After getting over 20 sprites loaded and arranged on my program...I want to move on to using sprite sheets to load sprites but I have absolutely no clue as to how to even do or start this...I've looked through a couple of examples but can't find any that use it or a specific example that shows you how to start one.
I plan on using well over 200 sprites in the future maybe even more so I'm a bit worried that might slow down the game a lot. Though maybe I could load sprites on the fly and unload them when not in use as im making a card game...would that be a better solution? At a time, there are only about ~25 sprites on the field...sometimes a couple of them might even be invisible.
Anyone have any suggestions? ![]()
Solved! Go to Solution.
on 15-06-2012 10:04 PM
SpriteList are very efficient way to show tons of sprites
here you can find a few tutorials on the matter and also using sprite sheets
http://www.gamefromscratch.com/page/PlayStation-Su
cheers!!
on 16-06-2012 06:01 AM
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