on 30-07-2012 01:25 AM
Hi:
Looking for other problem I enter on the RPG game sample and notice the cg files =), intersting about them its they are NVidia CG files and I tried to compile my owns and of course they did on PSM. My question is..could be benefical to use them than vcg/fcg? I think the answer is no but.. some test it?
Cheers,
Solved! Go to Solution.
on 18-08-2012 03:15 PM
on 20-08-2012 06:09 PM
Hi James:
Thanks for the answer, good to know but I was talking that inside RpgDemo\shaders\cbasic exist the extension .fp.cg or .vp.cg as separated shader files but wiht double dot extension, so now imagine that the builder don't take into account the file extension when compiling....could that be?
Cheers,
on 22-08-2012 03:14 PM
on 22-08-2012 03:31 PM
Hi:
Excellent!! Thanks a lot for the answer!!! With this in mind someone could create a material manager...combining them in the manner they want...nice...
@jamesnorman91 As always thanks a lot again =).
Cheer,s
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