on 04-12-2011 07:33 PM
The RpgDemo have 2 finger gesture which I was not able to test on PC+PssStudio.
On iOS, there's a way to test 2 finger gestures on the mac, and how do I test 2 finger gestures on PC?
Similarly, the vita has back touch, is there a way to test the back touch on PC as well?
on 08-12-2011 11:35 AM
Hi @nanasi3_uk,
Unfortunately we currently do not have any support for multi-touch gestures in the PlayStation Suite Simulator, and this is also true for the PS Vita back-touch.
We are considering this functionality, however we have no specific plans for the development of it. We are really interested in hearing everyone's thoughts and opinions on this, so if you would really like multi-touch gesture support in the Simulator, please give some Kudos to @nanasi3_uk's post, and it will take greater priority.
Thanks,
jamesnorman91
on 08-12-2011 12:10 PM
Hi James,
I think this is crucial if Sony plan to follow the same development modeal as iOS. Namely making the dev-tools freely available, but charging membership fee for submiting your application. This allows developers to be come familair with the toolset and to prototype and to nearly get a full product/game ready before investing in actuall hardware and the final fee for submitting to the PS Store. To being able to test things like multi-touch and as many features as possible before laying out the dosh, would be very helpfull. Hence also my suggestion of allowing devs to test controller input by using a PS3 controller. Much cheaper investment than buying a whole new device to find out how your game might work.
D.
jamesnorman91 wrote:Hi @nanasi3_uk,
Unfortunately we currently do not have any support for multi-touch gestures in the PlayStation Suite Simulator, and this is also true for the PS Vita back-touch.
We are considering this functionality, however we have no specific plans for the development of it. We are really interested in hearing everyone's thoughts and opinions on this, so if you would really like multi-touch gesture support in the Simulator, please give some Kudos to @nanasi3_uk's post, and it will take greater priority.
Thanks,
jamesnorman91
on 08-12-2011 01:14 PM
on 28-12-2011 11:04 PM
on 30-12-2011 06:44 PM
Personally I always prefer to test on a real device. I very rarely use the emulators supplied for WP7/iOS/Android dev. Infact I only really use them to test my games running in an older version of the firmware/os to make sure they run (as my personal devices are usually running the latest version OS).
I also think you can't truly tweak your game's input without a real device, you might develop something that looks and plays well in the emulator and then figire out it just doesn't work well when you're having to use your fingers on a real device.
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