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06 Mar 2009
By MusterBuster

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Killzone 2 - 1.20 Patch

75 Replies 6,468 Views Created 06-03-2009
06 Mar 2009
By MusterBuster

Hello Everyone,

 

Today, Guerilla Games updated Killzone 2 with Patch 1.20. The patch is now live and you can download it simply by starting the game.

 

Below is a list of fixes included in this patch. There is no new content or new features, but the list is pretty expansive. Check it out:

 

 

  • Stability issue regarding randomly named games resolved. 
  • Stability fix when rapidly tapping (X) can cause crash on spawn-select.
  • Stability issue regarding Saboteur’s disguise ability resolved.
  • Stability fix on ‘Creating game’ with a blank name.
  • Stability fix for repeatedly entering exiting game.
  • The Ignore list functionality corrected.
  • Unlock of “Frontrunner” Medal now functioning correctly.
  • Fix for incorrect award of win to clan not showing for game resolved.
  • Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
  • Issue with not being able to defuse the Search and Destroy objective resolved.
  • HUD issue correction during Assassination mode when playing as a Medic.
  • Controller input tweaks and modifications.
  • Fix for auto-lock on of shotgun exploit.   
  • Fix for D-Charge issues in Campaign mode.


Lovely!

 

MB

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SysKilUnit

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yay
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Neshy

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Shotgun auto aim? Never knew it was lol!

Cheers for patch notes anyways!

(warzone still not working :()
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Phily_50

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Neshy wrote:

(warzone still not working :()

Works for me....I'm on it now.

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kortex

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I wonder what is "Controller input tweaks and modifications."...
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kortex wrote:
I wonder what is "Controller input tweaks and modifications."...



+ 1
anyone played yet ? any difference ?
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Jako94

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No party system... :Shame:

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punishmentman

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awsome do you know when they will be adding stuff?

 

like a party system?

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Jasix

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Thanks for the information MB
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Jasix

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SilentShadow777

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just on killzone.com and the stats are updated perfectly.

 

just out of interest anyone tested the lag time between ps3 and killzone.com stats update.

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Re: Killzone 2 - 1.20 Patch


Twitter @SilentShadow777
Destiny Profiles Hunter | Titan | Warlock

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OGDENGP

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Thanks GG! And thanks MB for keeping us updated
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SilentShadow777 wrote:

 

just out of interest anyone tested the lag time between ps3 and killzone.com stats update.


Tested it while creating a clan - no "lag" there. Though - the game and website is/was directly connected if I don't remember wrong... ^^
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maverick1191

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controller input tweaks and modifications

 

whats that do will this sort out the controller issues?

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Lt_Fed_Brusque

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Oooo very nice! :) Killzone.com is still a bit slow but I'll give it a few hours for the dust to settle, then check it out properly.

 

Thanks again MB and GG.

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maverick1191 wrote:

controller input tweaks and modifications

 

whats that do will this sort out the controller issues?


They are a lot more precise now, still feel weighty but the massive deadzone it had is almost non-existant now!

 

Great job GG...

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vx_m4rk wrote:

maverick1191 wrote:

controller input tweaks and modifications

 

whats that do will this sort out the controller issues?


They are a lot more precise now, still feel weighty but the massive deadzone it had is almost non-existant now!

 

Great job GG...


There exactly the same lol.........

 

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revolver20 wrote:

vx_m4rk wrote:

maverick1191 wrote:

controller input tweaks and modifications

 

whats that do will this sort out the controller issues?


They are a lot more precise now, still feel weighty but the massive deadzone it had is almost non-existant now!

 

Great job GG...


There exactly the same lol.........

 


HAHA! humans never fail to amuse me.....................i mean people :p

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Can you say placebo boys and girls?
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MaN_uTd_10 wrote:

revolver20 wrote:

vx_m4rk wrote:

maverick1191 wrote:

controller input tweaks and modifications

 

whats that do will this sort out the controller issues?


They are a lot more precise now, still feel weighty but the massive deadzone it had is almost non-existant now!

 

Great job GG...


There exactly the same lol.........

 


HAHA! humans never fail to amuse me.....................i mean people :p


No, no - hes right you know. There are definate changes, even if they are subtle

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Agreed there is a small difference.
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Re: Killzone 2 - 1.20 Patch



Beggars are operating on this train, please do NOT encourage professional beggars, if you have any spare change you can give it to me.

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vonhammer

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It has changed,it stops dead were you want it with a little less swing.single player still has that swing to it but I wish it was kept in MP.
I have however not had a lagg free game yet,will check my connections but I wonder if they're still tweaking the servers after the maintenance (I think they do that :) )
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