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Jedi_Junky
Posts: 31
Registered: 19-10-2008
Message 1 of 10 (122 Views)

I know this is an ODD question...

...but I was looking at the highscores on some of the created games and noticed that some of the scores are ending with odd numbers. Now as far as I am aware the score givers in the Create Mode only award scores from 10 to 10,000.. all obviously ending in 0?

 

So how are the ODD scores achievable?

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Chimpanzee
Posts: 4,477
Registered: 31-05-2007
Message 2 of 10 (115 Views)

Re: I know this is an ODD question...

Score givers can give any number of points. If you use the directional buttons to tweak the slider on the score giver it snaps to 10s or 100s but using the analog stick you can fine-tune it to any number.
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Jedi_Junky
Posts: 31
Registered: 19-10-2008
Message 3 of 10 (112 Views)

Re: I know this is an ODD question...

Hah! I should've known that... simply because you can do that with counters and timers!! on the other hand I swear I had tried this with Score Givers and it didn't work?? maybe I never?

 

Well that's cool anyway, thanks for the reply!

 

 

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Re: I know this is an ODD question...

You can get this by dying too. As dying takes away 10% of your score you can end up with unusual numbers if you have say... 50 points.

Totally addicted to bass.
The fish. What did you think I meant?


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Jedi_Junky
Posts: 31
Registered: 19-10-2008
Message 5 of 10 (81 Views)

Re: I know this is an ODD question...

OK! So I just looked at my score givers and they only go up in 10s...

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Re: I know this is an ODD question...

did you use the stick?



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Jedi_Junky
Posts: 31
Registered: 19-10-2008
Message 7 of 10 (73 Views)

Re: I know this is an ODD question...

Yeah I used the stick.. It works on timers and counters though?

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Re: I know this is an ODD question...

I think score givers only go up in tens. As Elmatto says, each time you die, you lose 10% of your score, so if you have 40, for example, when you die, it will drop to 36.

 

 

I suspect - though I haven't tried this - that if you pass a partial analog signal to a score giver, it may give you scores of intermediate values. Try hooking up a 10% battery to a 10-point score giver...

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Chimpanzee
Posts: 4,477
Registered: 31-05-2007
Message 9 of 10 (59 Views)

Re: I know this is an ODD question...


QuietlyWrong wrote:

I think score givers only go up in tens. As Elmatto says, each time you die, you lose 10% of your score, so if you have 40, for example, when you die, it will drop to 36.

 

 

I suspect - though I haven't tried this - that if you pass a partial analog signal to a score giver, it may give you scores of intermediate values. Try hooking up a 10% battery to a 10-point score giver...


 

Really? I was sure you could set them to whatever you like. Hmm.

 

Jedi, I'd take QuietlyWrong and Elmatto's word over mine. Haven't fiddled with score givers that much for a while. I may be mistaken.

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TGG-007
Posts: 672
Registered: 20-12-2009
Message 10 of 10 (40 Views)

Re: I know this is an ODD question...


Chimpanzee wrote:

QuietlyWrong wrote:

I think score givers only go up in tens. As Elmatto says, each time you die, you lose 10% of your score, so if you have 40, for example, when you die, it will drop to 36.

 

 

I suspect - though I haven't tried this - that if you pass a partial analog signal to a score giver, it may give you scores of intermediate values. Try hooking up a 10% battery to a 10-point score giver...


 

Really? I was sure you could set them to whatever you like. Hmm.

 

Jedi, I'd take QuietlyWrong and Elmatto's word over mine. Haven't fiddled with score givers that much for a while. I may be mistaken.



I little off topic but has is that "freelance project " going?






"Pokemon RED/BLUE REMAKE THREAD" href="http://community.eu.playstation.com/t5/LittleBigPlanet-PS3-General/Pokemon-Red-Blue/td-p/14535075">
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