on 09-02-2011 06:37 PM
I present the Sky Islands of Oneiros, a three-part level series I've been working on for a long time! Thought I'd share it with you all here as well if you're looking for something to play. Information on all three levels follows:
Level: The Sky Islands of Oneiros Ch. 1
Description: Join Sackboy on his journey to the legendary Oneiros Isles- a group of islands that soar through the clouds by some mysterious power! Will you find your long lost Grandpa Sack? Part 1 of the Oneiros Trilogy.
Pillars in the sky!
Islands in the sky!
Caves in the sky!?
Level: The Sky Islands of Oneiros Ch. 2
Description: Join Sackboy and Grandpa Sack as they explore the mysterious islands in the sky! What strange wonders await the on the surface of Oneiros? Part 2 in the Oneiros trilogy.
Level: The Sky Islands of Oneiros Ch. 3
Description: The thrilling conclusion to the Oneiros trilogy. Prove your platforming and bubble collecting skills as Sackboy and Grandpa Sack venture through the crumbling Trials of Oneiros!
Up and up and up, ever higher we go! Also: Grandpa Sack, now with clothing!
Don't look down...
Underground, yet in the sky!
Lazers in the sky!?
Any comments or feedback are greatly appreciated!
Have fun, and thanks for playing!
on 18-02-2011 02:08 PM
Hello Truthseeker. I Managed to Play through your three levels.
I must start by saying that I am not a big fan of platform games (except for Prince of Persia Sands of time) even though that seems to be what LBP is all about! I found some of the jumping on your levels to be rather annoying to be honest although that probably says more about my dislike for platforming than your creative skills.
Despite that, however, your three levels were in my opinion really well done and I thought the eagle and turtle bosses were superb.I could see that you have obviously put a great deal of time and effort into making them and I actually did enjoy playing them.
I also stumbled upon your boppin brew level whilst downloading your sky trilogy and I thought that was a work of genius. It is more like a mini game than a level but the detail and execution were fantastic. I even got the top score (as of writing this!) and have played it a few times now.
I marked your levels as follows if I can remember correctly.
Part 1: 4/5 stars. + hearted. Found some of the platform sections annoying but otherwise really enjoyed it.
Part 2:5/5 stars. + hearted.Great eagle boss.
Part 3:5/5 stars. + hearted.Great turtle boss. Those spinning spike balls at the beginning were driving me round the bend though I must admit.
Boppin Brew: 5/5 stars. + hearted. I thought this was brilliantly done.
I am curious to know truthseeker if you are working on any more levels at the moment or have you run out of steam just now and are waiting to recharge your creative batteries. Also
do you have your levels all planned out in your head or do you simply improvise and make it up as you go. This forum seems pretty dead and so I would appreciate hearing some of your thoughts on this.
I hope you will make more levels in future and will keep an eye out for your stuff.
on 18-02-2011 02:52 PM
Also I am curious Truthseeker as to how you were able to get such good quality pictures up on this thread. I have taken pictures of my levels but they are too large to be accepted. How would MrObycyek go about getting them up on my thread? Any ideas?
19-02-2011 06:43 AM - edited 19-02-2011 06:49 AM
Wow, thanks for the detailed feedback MrObycyek!
I know the rotating islands and the spiders can be difficult in Chapter 1, lots of people have had problems with those In retrospect I would fine tune them a bit to give players a little more wiggle room. Chapter 1 was my first published level and now it feels a bit rough around the edges, especially that simple boss. ^_^ Thanks for sticking through them to the end! I'm glad you enjoyed the series, to be honest I'm kinda happy I'm finally done with it
Thanks for the comments on Boppin Brew! I'm pretty proud of that one- I had the idea back when I first bought LBP-PSP, but had no idea how to put something like that together, or if it was possible. After I really got my feet wet in create mode, LittleBigWorkshop had a contest to create an excellent boss battle. My mind wandered back to the old idea and I realized it was possible (exciting moment!), so I made Boppin Brew for the contest. I probably should have mentioned it as a boss/minigame in the level description tho.
And grats on the top score! You gotta be pretty ninja to max your bubbles whie timing your jumps well with the floating of the bones!
I am curious to know truthseeker if you are working on any more levels at the moment or have you run out of steam just now and are waiting to recharge your creative batteries.
Well, now that I've finally finished Oneiros, I have a strong itch to make a new non-sky based level
I've started working on a new level that will take place in the same bayou environment as Boppin' Brew- but this time a full level instead of just a minigame. I'm pretty happy with it so far, but as always that thermometer is my constant enemy!
Also do you have your levels all planned out in your head or do you simply improvise and make it up as you go. This forum seems pretty dead and so I would appreciate hearing some of your thoughts on this.
So far it's been mostly improvisation... I'll have an idea for an environment/theme in my head, but I kinda figure out the gameplay and obstacles as I go along. Often I'll have an idea for a gameplay bit and sketch it out for reference later while creating.
It can take me a while to put a level together because I might put together a section and really like it but have no idea what to do next, and it can be days (or months in the case of Ch. 3) before I figure out what I want to do next.
With Boppin Brew... there was a lot of staring blankly at my hovering sackboy in create, trying to visualize how the logic could be put together. Once I figured it out, the level's construction actually went pretty quickly.
As for the pictures, I actually have a buddy from the LittleBigPlanetCentral forums who takes great level photos, so most of these shots were taken by him. I'm guessing you'll have to reduce the size of the screenshots before it lets you post them, you should be able to resize it in most image editing programs. I think MS Paint can... but not sure. Or, it might be the format the images are in. .BMP files are much bigger than .JPG files. An image editing program should allow you to open the picture and save it as a different filetype.
And one more thing... this forum does seem a bit sparse, but I can say the PSP forums at LBPCentral.com are still pretty active. It's a cool community that taught me a lot this past year, not to mention intorducing me to tons of great levels with their 'spotlight' features. You should register there and check out the PSP fourms.
on 19-04-2011 04:26 PM
I followed your recommendation and I checked out the Littlebigplanet central psp forums without registering and to be honest it is not really for me. There seems to a real negative atmosphere over there regarding the psp dying and the NGP being the next best thing although to be fair that is probably true of most sites these days. I don't agree with that to be honest. The NGP will not be out anytime soon and what is to say that a new lbp on that will not suffer the exact same problems as the psp version?
Not only that but I got a real sense of elitism amongst a few of the posters on there. Most of them seemed fair and balanced but there were a few that basically think that any new levels are a waste of time unless they are made by the top creators. I actually read that some posters do not even bother to check out new levels! Talk about a self fulfilling prophecy This is not the way to encourage new people to a forum. There are enough reasons already for people to stop playing lbp psp (the bug ridden create mode, faulty DLC etc) without some experienced creators adding to it.
My levels are not perfect and never could be however they are playable. Surely this is all that matters at the end of the day? And lo and behold actually some people have hearted them as well! Perhaps I may be classed as a noob (although I have had the game since it came out!) but does that automatically mean my levels should be dismissed outright?
I have no doubt I could learn a lot from the contributors on lbp central towards making my levels better and so I will probably just get the information I need from the many brilliant tutorial pages without registering. Like an uninvited party crasher who helps himself to all the beer!
"Time is precious, but truth is more precious than time."
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