on 10-03-2010 04:44 PM
Based on the current player numbers I don’t think I could handle 'diluting' the maps further… Sometimes have to wait too long for a game now !
What will it be like if there are load of new maps and not everyone can access them ? Possibly double or more wait times in the queue.
on 11-03-2010 04:23 PM
The 3 factions fighting in 1 map wont work as u cant divide 256 by 3 and end up with a whole number I think its something like 85.33333333
as for DLC either free or not this has to be done as i tell u i didn't pay £50 to just keep going round in a circle ie from faction to faction with nothing new in between
something like a hidden ammo caches (search and destroy) where the defending team have to defend there hidden cache if the attacking team say kills x amount of enemy's they get Intel on where the cache is in a 100m radius maybe make it 30 mins per map and 9 caches to be destroyed and make them random spawn not always in the same place so you don't get stray players camping the locations of the caches
what about scrimmage maps small enough for say 16 players a side to fight (clans would benefit from this)
on 11-03-2010 05:11 PM
on 03-05-2010 05:50 AM
just have 85 per team...
sorry but that was a no brainer.
and please note that i said this as nicely as i could.
i think they could improve the shotguns accuracy to distance too.
a shot to the torso to a man with composite should kill him!!!
03-05-2010 08:53 AM - edited 03-05-2010 08:55 AM
blackjelly wrote:just have 85 per team...
sorry but that was a no brainer.
It'd probably make more sense just to go with 64 per faction and leave it at that.
That way it'd just be 2 platoons with 4 squads of 8 players each.
Otherwise you'd be changing the way that the game is current set up etc. Not that that's a big problem but yeh..
Regardless, I think a night time map could be pretty cool. I think there's some stuff in the concept art which shows some locations at night.
on 13-05-2010 03:04 PM
I would love to see a snow/jungle map, a 3-way mode or a female skin.
on 14-05-2010 10:01 PM
on 18-05-2010 03:13 PM
on 18-05-2010 03:26 PM
ivor1977 wrote:
To be honest, i think all this is too late now anyway. The numbers have dropped so much that i dont think anyone (of the gamers that have give up on MAG) will care or even know about any DLC anymore. I think Zipper have left it a tad too long to inject more life into their game. Its a shame.
This sums it up - all of the guys in my clan that used to play are no longer interested. DLC won't bring them back and most of them aren't even checking up on what's going on in MAG now so they won't know about it.
It seems double XP is on at the moment and suggests some content may be coming but without some promotion advertising this then it'll pass most people by. Given that RDR has just launched in the US, anyone that's started playing that isn't going to be checking up on MAG for a while - this will probably apply to me later in the week when it's released here. I won't give up on MAG but it is slowly dying off - it needs a big promotion to remind people it's still there and has something to offer.
on 19-05-2010 09:29 AM