on 03-10-2011 09:48 PM
As an avid MAG player i have recently seen a massive decline in players. we cannot let this great game get pushed aside and its servers switched off.
03-10-2011 09:56 PM - edited 03-10-2011 09:57 PM
I imagine the servers'll stay on for a little while yet, certainly as long as MAG Mondays are around! ![]()
http://community.eu.playstation.com/t5/MAG/MAG-Mon
Personally I never felt the gameplay itself lived up to the idea and the scale of the game - I believe if you're gonna make an FPS, make the gunplay itself fun.
on 03-10-2011 10:18 PM
on 03-10-2011 11:05 PM

on 03-10-2011 11:08 PM
MAG is about teamwork and yes it can get very crazy at times but once you know the general idea its good fun.
on 03-10-2011 11:10 PM
TheMethod wrote:
MAG?
It's mayhem and nothnig else, always felt like hard work instead of fun to me.
I think everyone has learnt what happens when you put so many people in a FPS.
No need for more than 32 imho.
MAG was the best multiplayer FPS out this generation.Sadly it's not all flashy and super fast paced gameplay so people didn't like it.
If you feel like it's mayhem then you needed to find a team. I had a great amount of fun constantly rolling Valor/Raven (Even on when the all the maps were neutral, SVER maps? Ezpz
) due to being in a great clan when I played
on 03-10-2011 11:18 PM
04-10-2011 12:10 AM - edited 04-10-2011 12:10 AM
04-10-2011 05:55 AM - edited 04-10-2011 05:58 AM
I loved MAG back in it's heyday
Jumping in a squad with friends all with comms, one protecting the redeploy bunker, another few being sent off to fortify the gates, the odd time you were ordered on a lonewolf suicide mission to repair the Mortar battery, constantly holding the line and pushing forward to get the bunkers back up and running.
Some of the best times I've had this gen. It tried something different and deserves a lot of credit despite its faults.
on 04-10-2011 07:14 AM