ModNation Racers General Discussion

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Re: Career Difficulty should NOT Have Been ANY Easier

[ Edited ]

If it fixed nothing to them, they as a CONSUMER have the right to complain. If UFG said the load times were fixed, but weren't (they are faster) shouldn't you complain?  Did the game become easier or harder? I have heard the casual setting became harder from a number of people on this board. Again this claim of "doing it in one shot" is bull cause you don't know every gamer. Show me where a majority of gamers who want it easier want to complete it in one shot with no challenge. You can't cause you don't know every gamer. You are generalising here. Yes, I think alot of people want it easy and complete it in one shot basically to get the items, but I do not sit here and generalize all gamers who want it easier. I don't want it done in one shot, I don't want the game so easy that a 2 year old can do it. I don't however want to spend as much time as a RPG on it either. Not EVERYONE has that time devoted to this game. I guess I have to point this out


As for me, I have a family and get a very short amount of gaming in per night after everyone is asleep (if I am lucky). I came in wanting to create a fun character and kart of my own and then found that I have to unlock specific challenges in order to get the parts I need.

 

This guy right here shows that not EVERYONE is lazy who wants it easier. He doesn't have the time to dedicate to this game to unlock everything DUE to the setting. This guy went on more in a post later on. This guy AND myself contradict you and everyone who thinks we're lazy posts. I don't want things handed to me, but I don't want hours getting a single item.

 

As for skipping a track, uh......if you have trouble on one track or 2, there is a good chance you will have to struggle on a good majority of the tracks to finish the challenges due to the AI spike. The majority of all my races, I finished 3rd and all of the challanges you have to finish 1st. I was NOWHERE near finished 1st in those. You have to split your focus, do the challenge AND finish first. I got 3rd just focusing on racing alone. How can skipping a track or 2 be a solution when ALOT of them will be a problem. I had some hard times on other tracks as well, just not as bad.

 

As for your interpetitation of PLAY SHARE CREATE, that is YOUR interpetiation. Mine is you PLAY SHARE CREATE and all 3 have equal emphasis. I don't think Sony put PLAY in big bold letters and put create and share in tiny letters. If you saw every interview, every trailer, you saw how the create part of this game was like the center piece, same thing with LBP and LBP2. I love how the creators of LBP2 emphasize that how you can CREATE more different kinds of genres and how you have MORE TOOLS in the creation process. There are people who spend more time creating then playing. You can't IMO emphasize PLAY over everything else especially when in LBP and in Modnation you can just jump in and create. If play was bigger than everything else and not equal billing, you would have to IMO unlock all  the parts and the editors would be IMO crappy.

 

As for LBP, forgive my ignorance on this but I am going on what I read on this board about it. First off, if I am correct, you need to collect alot of the pieces right? Are all the pieces always in the same spot in the levels in the single player? If so, there should be a guide to make it WAAAY easier to find those pieces. Now if they are in random places per play through of that stage, yea that is waaay annoying, but if you have a map of the stage, this IMO makes this part of LBP easier than Modnations, just more time consuming. If the collection of those items are TIED to acing the stage, then yea LBP item collection is probably more harder. Acing a stage in a platformer in general to requires more skill than luck (from teh games I played anyways). The racing in Modnation from my experience requires a bit more luck than skill. You can take your time in LBP in acing a stage unless there is some kind of timer or wall or something that can kill you if you don't speed along fast enough. If those are the majority of the stages in the single player, then it is harder IMO than Modnation. If not the majority, you have time to sit there and think and let things play out if there are traps or something.  Correctly if I am wrong, but LBP is not as dynamic like Modnation Racers. Everytime you play a track against the AI, no one race is ever the same. If that is true for LBP as well, then by all accounts yes, LBP is harder. If the stages are static, then it is on you not to get hit if there no monsters that just randomly pop up. Modnation Racers, you have to worry about the AI screwing you at any time. From what I know of LBP is that it is a static game, all the stages in the single player won't change. I can be wrong, but that is what it looks like. Once you memorize a stage the odds of you acing it become higher. If there is a boss fight, it probably has a predictable pattern. If collecting items is not tied to acing a stage, that too makes LBP easier. Modnation obviously you have to complete the challenge AND worry about finishing in first place, so you have to split your focus. Of course there could be the later stages that make it waaay harder to ace in the single player of LBP with things I might not even know about. Maybe there are things in general I missed in LBP that makes acing a stage in general a bit harder. However, if it is how I think it is, LBP's way of getting items then to me that is simplier. You can take your time and focus on one thing at a time, unlike Modnation where you have to focus on doing the challenge AND finishing first and pray that the AI doesn't screw you over with attack after attack.

Theendgamelv3
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Argetlam350
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Message 82 of 99 (166 Views)

Re: Career Difficulty should NOT Have Been ANY Easier


Wade_VC wrote:

@  Theendgamelv3 

 

Wow...after that diatribe I thought I'd check your stats as obviously your lengthy discourse to what everyone who said somethng you disagree with is based on your actual experience with this game. To my surprise, here is what I found:

Level 3

58 total XP

30 races

1 race this week

0 races last week

NO original creations

 

...Uh...yeah....    :smileyindifferent:


theendgamelv3 no offense you may have some good valid points but after seeing that you have done barely anything with the game it sounds more like complaining then anything else now. I'm not trying to be mean but that's what it sounds like. UFG did what they said they were going to do. They dumbed down the AI's racing skills so they are more dependable on weapons. Also if you are having trouble on a lot of tracks I think it's called you should probably either get help from expert racers or get a different game. I'm sorry that's just what I think.

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Re: Career Difficulty should NOT Have Been ANY Easier

Doesn't change my reply Wade. If I believe something, it shouldn't MATTER how much I have or haven't done. Does my reply change that I finished single player, cause I can take a pic of that if you want me to. The majority of the game I have played has been single player, where the crux of the argument is, NOT the multiplayer portion, NOT the create portion. Also I made a lengthy post cause I don't like people insulting others by calling them lazy, noobs, etc. So explain to me, how any of my argument can be thrown away by my very limited play on multiplayer when I am talking about you and others about difficulty level of single player? Please explain my argument away or are you gonna use a very lame one line response for my inexperience of the multiplayer, which has....NO BEARING on what this discussion is about?
Theendgamelv3
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Argetlam350
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Message 84 of 99 (155 Views)

Re: Career Difficulty should NOT Have Been ANY Easier

Hey those are the ones complaining. I have proof of that too from people who have the game. They don't want to take the patience to practice for the stuff and rather get it. Also I'll bring up the point the company didn't guarentee you anything about getting everything in the game. The game may say it's for everyone, and I don't mean the E on the box but what the company said, doesn't mean it is meant for everyone either. It's a marketing ploy somewhat. It brings it more cash. Would you say on a commercial that a game is only able to be able to be beaten by certain people? No. so sorry if you can't get everything and for everyone else who can't but they did what they said they wanted to fix.

 

The story mode is one fouth of the game and you have three fourths of multiplayer. I can't fathem why you would waste trying to complete something that frustrates you when you could relax a little with multiplayer. That's what I did when I couldn't get some things and I felt better afterwards.

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Re: Career Difficulty should NOT Have Been ANY Easier

 


Argetlam350 wrote:
I can't fathem why you would waste trying to complete something that frustrates you when you could relax a little with multiplayer.

 

 

And I can't fathom why anyone who was able to complete all the career mode challenges prior to the patch would care in the slightest that they made a casual mode or changed some challenges. Why do any of you complainers (and yes, now the shoe is on the other foot and you're the whiny ones) care? Does it hurt your enjoyment of the game if it's easier for my 10-year-old daughter to unlock stuff so she can play dress-up with more toys? How does an easy mode change your experience at all?

 

Maybe it's enough to acknowledge that different people enjoy different aspects of a game, and that's okay. I rarely play online until I've beaten all the offline challenges I can -- I did that with Burnout Paradise, and I'm mostly doing it here. Other folks may have similar preferences, while I expect others won't play anything but XP races for points, while others are in endless casual rooms. Do whatever you enjoy and don't complain about the folks who have a different approach to fun.

 

I would suggest that  it was too soon, a couple hours after the patch was released, for anyone to be complaining about how hard the new mode is (or isn't). Likewise, it was too soon to even consider if they know what they're talking about or not. Now that we've had a couple days, it's more reasonable to discuss. I know on my first run-through on the new mode I didn't think much had changed, either -- but the next time I tried it, I found things noticeably easier. I suspect that once they've had a chance to give the casual mode a fair try, they'll find it really IS easier. If I was in the middle of the pack at the start of the last lap in casual last night, I knew I had a pretty good chance of winning -- anything lower than second place in the original mode and I knew I wouldn't have had a snowball's chance at first by the end of that last lap.

Feistfan
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Argetlam350
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Message 86 of 99 (134 Views)

Re: Career Difficulty should NOT Have Been ANY Easier

[ Edited ]

FeistFan wrote:

 


Argetlam350 wrote:
I can't fathem why you would waste trying to complete something that frustrates you when you could relax a little with multiplayer.

 

 

And I can't fathom why anyone who was able to complete all the career mode challenges prior to the patch would care in the slightest that they made a casual mode or changed some challenges. Why do any of you complainers (and yes, now the shoe is on the other foot and you're the whiny ones) care? Does it hurt your enjoyment of the game if it's easier for my 10-year-old daughter to unlock stuff so she can play dress-up with more toys? How does an easy mode change your experience at all?

 

Maybe it's enough to acknowledge that different people enjoy different aspects of a game, and that's okay. I rarely play online until I've beaten all the offline challenges I can -- I did that with Burnout Paradise, and I'm mostly doing it here. Other folks may have similar preferences, while I expect others won't play anything but XP races for points, while others are in endless casual rooms. Do whatever you enjoy and don't complain about the folks who have a different approach to fun.

 

I would suggest that  it was too soon, a couple hours after the patch was released, for anyone to be complaining about how hard the new mode is (or isn't). Likewise, it was too soon to even consider if they know what they're talking about or not. Now that we've had a couple days, it's more reasonable to discuss. I know on my first run-through on the new mode I didn't think much had changed, either -- but the next time I tried it, I found things noticeably easier. I suspect that once they've had a chance to give the casual mode a fair try, they'll find it really IS easier. If I was in the middle of the pack at the start of the last lap in casual last night, I knew I had a pretty good chance of winning -- anything lower than second place in the original mode and I knew I wouldn't have had a snowball's chance at first by the end of that last lap.


 

I could care less about the new mode that was added. Ok now people can complete the game and stop complaining. The thing I have trouble with is people are still complaining when UFG did what they said the wanted to do. They made it easier. Maybe not what the customers might of wanted in a ways but they did. Try the two modes out and you will see how they changed it. You've see the changes but some still complain that it is no different. I just don't get how they don't see it.

 

 

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Message 87 of 99 (118 Views)

Re: Career Difficulty should NOT Have Been ANY Easier

Normally I would stay on waiting for someone to reply to me but because of some severe thunderstorm and tornado warnings here right now. So now I have to go watch this storm for fun. Catch you all later.

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Re: Career Difficulty should NOT Have Been ANY Easier

[ Edited ]

 


Argetlam350 wrote:

Normally I would stay on waiting for someone to reply to me but because of some severe thunderstorm and tornado warnings here right now. So now I have to go watch this storm for fun. Catch you all later.


 

Stay safe! Unplug your electonrics and...well...whatever you do in tornado-prone regions. Thank goodness we don't have many thunderstorms OR tornados around here (Oregon).

 

 

And I think there's an overreaction - sure, some people are complaining that they haven't noticed a difference, but this discussion was started literally HOURS after the patch hit. Give it some time. Most of the folks complaining will stop, I believe, as they get more experience in where and how the casual mode is easier. It's not an "unlock everything for free" button, so the few people who really wanted that are bound to be disappointed, but I think MOST people never really wanted that, anwya.

 

But the vitriol that some people are posting against anyone who wasn't able to beat the career mode a week after the release date is clearly both present and unwarranted.

Feistfan
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Argetlam350
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Message 89 of 99 (113 Views)

Re: Career Difficulty should NOT Have Been ANY Easier


FeistFan wrote:

 


Argetlam350 wrote:

Normally I would stay on waiting for someone to reply to me but because of some severe thunderstorm and tornado warnings here right now. So now I have to go watch this storm for fun. Catch you all later.


 

Stay safe! Unplug your electonrics and...well...whatever you do in tornado-prone regions. Thank goodness we don't have many thunderstorms OR tornados around here (Oregon).

 

 

And I think there's an overreaction - sure, some people are complaining that they haven't noticed a difference, but this discussion was started literally HOURS after the patch hit. Give it some time. Most of the folks complaining will stop, I believe, as they get more experience in where and how the casual mode is easier. It's not an "unlock everything for free" button, so the few people who really wanted that are bound to be disappointed, but I think MOST people never really wanted that, anwya.

 

But the vitriol that some people are posting against anyone who wasn't able to beat the career mode a week after the release date is clearly both present and unwarranted.


 

Ya i know I'm one that probably is somewhat overreacting about how people are complaining still after the patch. I'm in Montana it's rare but it happens. Anyways I should go like you said I just wanted to say sorry about some things I might of said that was somewhat over reacting.

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Re: Career Difficulty should NOT Have Been ANY Easier

[ Edited ]

Theendgamelv3, you keep repeating the same argument over and over again. Believe it or not, it's not about devoting your time to a videogame, it's about practicing. (Note: You don't have to practice 24/7 to be good at something.)

 

Whether it is in a videogame or in real life, you will always face something you have trouble with.

It's certainly much easer to complain about the something, saying the system is flawed and everything, instead of actually having the will to get through it. (Note: If you have the will, you can do it.)

 

Let's face it. Those of you that are complaining about the game's difficulty want everything handed down in a silver platter.

 

"I came in wanting to create a fun character and kart of my own and then found that I have to unlock specific challenges in order to get the parts I need."

 

We all wanted to make a spectacular character or kart with some rare pieces only obtained through challenges when we first started. Personally, I waited a long time before making a kart of my liking, as it needed several pieces from some troublesome challenges.

 

Was this a motive of saying the game is flawed?

Of course not. I actually took the time to see what I was doing wrong and fixed my racing mistakes.

I've got news for you. You can actually improve by practicing, incredible, isn't it?

 

Once again, you don't have to devote your whole life to the game in order to be good at it. You just need to see what you're doing wrong while racing and fix that. It's not that hard.

You can always ask for some help here in the forums; I'm sure there're many racers out there willing to offer assistance.

 

If there is a will, there is a way.

Raskbuck
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