on 10-05-2012 04:02 AM
on 11-05-2012 01:49 AM
on 11-05-2012 03:11 PM
on 11-05-2012 11:30 PM
on 11-05-2012 11:33 PM
Very cool track man, great fun to race, looks awesome too, I love the prison section when you jump up and drive through, some of those turns can be brutal though!
Well done, 5*
I pretty much agree with everything here, though I'd like to step in and say it has extreme weapon problems at parts, blues and warps. I sent a lvl 3 blue out and it disappeared. I was wonddering where it went when at a random point near the finish line it re-appeared and cut across the track for a short amount of time. I know this is due to using lots of breadcrums, it happened a bit in chateau des alpes, just a little annoying. Otherwise, I still think the chevrons could be smaller but it was a very fun and cool looking track!
on 12-05-2012 01:17 AM
Warps and blue sonics unfortunately don't follow the Breadcrumb paths unless you fire that weapon within the breadcrumb or you fire the weapon when you are past that part of deleted road etc. ( or should I say . . . . . within a breadcrumb that is not overlapping the edge of the track ).
The blue sonic you saw in the race that appeared later could have either been your weapon that you fired before you were in a breadcrumb that wasn't overlapping or it was someone else's launched weapon.
It is just part of the game that most creators and racers are aware of and sometimes use it to their advantage ( like when Racers make it to the shortcut before the Sonic Wave hits them )
Thanks for trying it out, Mini
on 13-05-2012 06:47 AM
Website ©2013 Sony Computer Entertainment Europe
All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. All rights reserved. [more info]