on 29-04-2012 08:39 PM
@ Itachifox, Ripper, Blackjet and Mini.
Thank you for checking it out
Yeah Mini, I know what you mean about the pop-in ( I tend to experience it right at the accident where the Taxi and the Yellow delivery truck are crashed under the bus ) Not much I could do.
Despite this, I am glad to hear that you guys enjoyed it
on 30-04-2012 06:17 PM
Finally got to try this track and what can I say, it races just as good as it looks! GREAT job capturing the feel of the city of Angels, didn't have any issues with pop-in OR slowdown and that final sction through the L.A river basin is pure epicness. Great track, one of my favourite GP entries for sure!
Probably redundant, but a 5* track in my book!
05-05-2012 02:29 AM - edited 05-05-2012 02:30 AM
I raced this today in a casual room and it was a quite fun, impressive track.
However there were big issues with warping and respawning which constantly threw you to the most odd places. Then you had to respawn multiple times to get back on track. Warping was pretty much not an option as it often screwed you over REALLY bad.
on 08-05-2012 02:08 AM
Thanks for checking out the track everyone.
Yes, I made that mistake of warping through the traffic also. In hindsight, I should have built that part of the race "offtrack, using breadcrumbs???? ( Maybe??, but this could have had its problems also )
I then thought I learned to save the warp till I was jumping down to the L.A. river . . . . . . . . . . . . but that did not work either because . . . . . . . . depending on your position, . . . . . . . the distance of your warp varies.
So sometimes I would warp after the traffic and I would be at the set of jumps . . . . . . . . but, other times I would still need an item so I would pick one up in the L.A. river, . . . . . . . then I would warp to the road hidden behind the rocks
I was thinking if I put a short breadcrumb there, that this might keep you on the right path if someone was to warp at that point. ???
I will see what I can do.
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