on 06-05-2012 11:18 PM
I made this track right after MNR GP challenge. It is a long and mostly flat track. During each lap you will pass through tunnels, natural scenery, a village at war and quite a few bodies of water. I have two shortcuts activated by switches and plenty of item pods to attack with. Average lap is: 1 min. to 1 min 10 secs.
I hope you enjoy. I tried to keep my banking either flat or banked properly. If you find any problems, post it below. I will try to take a look into it. (Fridays-Sundays)
Other tracks: "Garden Touge v1.2", "MNR GP: Eastern Edge" -Exobud
on 07-05-2012 02:29 PM
Ooooh, this looks very nicely done, will be sure to check it out! ![]()
on 09-05-2012 03:21 PM
Raced this the other day and really enjoyed it for the most part. The track has a nice flow, lots of well positioned boost pads help to keep the momentum flowing throughout and a generous amount of item pods, well-balanced with the driftability of the track i'd say.
Only thing I wasn't too keen on was the narrowing of the tunnel at that one part where it curves right, it's okay if you're going through solo, but in a pack things can get real hectic and you end up with karts bouncing around all over the place!
I didn't get to try all the shortcuts in my race but that's okay because I enjoyed this track and will definitely end up hosting it again. Good job! ![]()
on 09-05-2012 10:17 PM
I want to try it... but at the moment studying for exams in a weeks time... I'll try to get to it soon!
on 09-05-2012 10:28 PM
12-05-2012 04:30 AM - edited 12-05-2012 04:41 AM
Looks very interesting.... I'll definitely try this.
EDIT: This was a very nice track. Visually pleasing with the perfect balance of boost pads, item pods, twists and turns, and shortcuts. Great job! ![]()
on 14-05-2012 10:40 PM
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