on 03-06-2012 04:54 PM
My track is called Oasis of Ozymandias, published on ath_racing. It is the remnants of an ancient civilization long abandoned that has fallen victim to nature situated within a beautifully secluded desert oasis.
Hope you all enjoy!
on 05-06-2012 02:25 AM
"boost pads/ pick ups puddles invisible triggers, blockers, knock overable props are all allowed on your own accord."
Hey Alex, Are Devastators or Mod Bots allowed? I had assumed that they were allowed when I read this, as they both are kind of like blockers in a way and they are triggerable( At least I thought they were). Guess I didn't read it very closely, Just got a little excited about this challenge and started adding them when I read it.
I have added some Devastators to my track, I hope this is okay. If not, I will take them out.
on 05-06-2012 03:50 PM
i'm done with mine too
but will wait till 17th to publish it.
will proberbly run a few sneak-previews with friends
to look for errors and getting some final feedbacks for minor changes.
this was big fun to make
getting limited in prop-selection like this
really put a pressure on creativity.
lol.1st track i made where AI's very hard to beat.
they good at sideswipes in this
on 08-06-2012 03:51 PM
08-06-2012 04:13 PM - edited 08-06-2012 04:14 PM
on 09-06-2012 07:34 PM
Track name: Tempera Village - P_C
PSN ID: abc123Y
Tough, but not cheap.
on 12-06-2012 04:18 AM
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