on 29-09-2010 07:27 PM
Track Name: Choco Mountain N64
PSN ID: C_Smith
Description: Strait from Mario Kart 64 is Choco Mountain a track recreation with a few minor tweeks (lighting and arrows to help get around easier)
on 30-09-2010 09:04 AM
Track name: da ghetto masta (v4)
PSN name of the creator: daaa57150
3 to 5 in game photos: See above.
Short description of the Track: Race through this notorious urban zone if you dare, and fight for the title of "da ghetto masta"! This underground race is obviously not supported by the MRC, so do it at your own risk!
-- This track was tested a lot, and as far as I know it is bug free. Even the AI can race correctly on it. --
on 30-09-2010 09:08 AM
Race the island neighborhood of the richest mods in Modnation.
With long straights and few long drifts this race will test your ability to use boost well. Keep an eye out for the few shortcuts through yards.
on 30-09-2010 04:37 PM
Track Name: Alpine Sprint Series
PSN ID: TBomber
Description: The beauty of this track is its simplicity in design: just enough banking to keep you off the walls; straight aways, drift turns and even some off-road. Minimal props were used, but it does not take away from the track. Original intent for this track was to create 3 t-bone opportunities per lap and collisions when the branch reconnects to the main track.
on 01-10-2010 06:27 PM
Track Name: Pittsfield Biostorage PCB
PSN ID: IndustrialSavior
This contaminated track holds quite a story. The track itself is extremely simple, while the scenery is fairly complex. (And dreary)... There are lots of boost refill pads, and plenty of straight sections, with the intent to make it easy to navigate, and fun to play. There are no shortcuts, but breadcrumbs were added along the shores of the water so you could get back up on the track if you happen to slide into it.
As this track was in the making, I had a beautiful lake in mind, but my friend inspired me to create a cold, dark, institutional feel. And I just couldn't resist.
on 01-10-2010 06:47 PM
02-10-2010 02:50 AM - edited 02-10-2010 02:51 AM
Name of the Track: Jungle Survivor
PSN name of the track creator: NyghtHawk
Description of the Track: This jungle has claimed the lives of those searching for its fortunes....Will you survive its treachery or find its secrets?
on 02-10-2010 04:44 PM
Track Name: Grand Forge Dam
PSN ID: IndustrialSavior
A gigantic structure built to mimic the look of the Hoover Dam.
The course runs across the top, and winds down into the canyon on both sides.
The top of the dam is wide enough to drift back and fourth while driving across, depending on the kart adjustments. The scenery is rather lush, despite the hot desert climate. Please enjoy the dam tour.
This track was pretty fun to build. And it didn't give me much trouble, probably because it is kind of simple compared to some of the other tracks I've made.
Since there was no way to raise the water level separately for certain areas,
I used the blue shipping container boxes as a method of creating artificial water on the top side of the dam.
SHORTCUT: You can cut across the sand straight ahead as soon as the race starts, to shave off a second or two by cutting the corner.
SHORTCUT: Shortly after going through the tunnel, there is a small section of fence missing on the ridge. You can drive straight off, and get a more direct route to the boost jump in front of you. There are also a couple item pods suspended in the air for you to grab.
on 02-10-2010 10:51 PM
Track Name: Pandora's Slip n' Slide
I designed this track with one focus in mind, to finish.. so to make finishing more challenging I created a vast labyrinth of twisting curves and alternate routes. This track will need to be trialled numerous times to achieve the ultimate goal, finish. But who can do that the fastest?
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