ModNation Racers Online Discussion

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Level 4

Level 4
Assyrion
Posts: 332
Registered: ‎03-03-2011
Message 321 of 1,635 (264 Views)

Re: ModNation World Art & Racing Saturdays

[ Edited ]

8am EST / 1pm GMT gameroom / 5am PST

  1. Assyrion
  2. jordinjo301
  3. PoshJosh75
  4. TUSSHON

 

5pm EST / 10pm GMT gameroom / 2pm PST

  1. Kuningaskotka
  2. earlizd1
  3. glaudea
  4. Kikire8096
  5. John31269
  6. The_Pwner007
  7. abc123Y
  8. widow-mayka

 

10pm EST / 3am GMT gameroom / 7pm PST

  1. Suika_PartyGirl
  2. ripper171
  3. Fabrycio
  4. Princess_Rei
  5. Soar2344
  6. Freud2k4
  7. gosu_driver
  8. Mrs_Ripper171
  9. parise93

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Re: ModNation World Art & Racing Saturdays

[ Edited ]

Assyrion wrote:

8am EST / 1pm GMT gameroom / 5am PST

  1. Assyrion
  2. jordinjo301
  3. PoshJosh75
  4. TUSSHON

 

5pm EST / 10pm GMT gameroom / 2pm PST

  1. Kuningaskotka
  2. earlizd1
  3. glaudea
  4. Kikire8096
  5. John31269
  6. The_Pwner007
  7. abc123Y
  8. widow-mayka

 

10pm EST / 3am GMT gameroom / 7pm PST

  1. Suika_PartyGirl
  2. ripper171
  3. Fabrycio
  4. Princess_Rei
  5. Soar2344
  6. Freud2k4
  7. gosu_driver
  8. Mrs_Ripper171
  9. parise93
  10. flathletics102

Woohoo!!!!!!!!!!!!

 

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Level 4

Level 4
poncedailyown
Posts: 1,478
Registered: ‎19-04-2011
Message 323 of 1,635 (229 Views)

Re: ModNation World Art & Racing Saturdays

[ Edited ]

10pm EST / 3am GMT gameroom / 7pm PST

  1. Suika_PartyGirl
  2. ripper171
  3. Fabrycio
  4. Princess_Rei
  5. Soar2344
  6. Freud2k4
  7. gosu_driver
  8. Mrs_Ripper171
  9. parise93
  10. flathletics102

 


when Princess_Rei/BandaiNamco209 doesn't show, i'll take the spot. should have mentioned i always wanted in on saturdays. oh well~

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Re: ModNation World Art & Racing Saturdays

Wow, these rooms are filling up quite quickly! Is there a reason why we can't have 12 people in each room? (if it had been explained previously I'm sorry for asking again but with a 33 pages thread I got lazy to search for it lol)

 

Also, if absolutely necessary Mrs.Ripper and I can move to the 5pm room.

 

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Level 3

Level 3
Kuningaskotka
Posts: 619
Registered: ‎19-06-2010
Message 325 of 1,635 (196 Views)

Re: ModNation World Art & Racing Saturdays

I've reasoned it with 12 player rooms being too laggy and hectic. But honestly I think every host can decide for themselves if they want to limit player amount or not.

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Re: ModNation World Art & Racing Saturdays


Kuningaskotka wrote:

I've reasoned it with 12 player rooms being too laggy and hectic. But honestly I think every host can decide for themselves if they want to limit player amount or not.


My stand on this matter is that rooms should have 12 players, despite the hecticness that will ensue.

03/2011 - 08/2012. These were some memorable 17 months.
This is the end, my only friends. I'm moving on to other things, as ModNation has given me all it could give.
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Level 3

Level 3
jordinjo301
Posts: 1,067
Registered: ‎15-05-2012
Message 327 of 1,635 (164 Views)

Re: ModNation World Art & Racing Saturdays

[ Edited ]

no Angel... Kuni is right.. otherwise we will have laggy thunder a lot.. and that will  totally kill the fun ... well for me...

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Level 3

Level 3
jordinjo301
Posts: 1,067
Registered: ‎15-05-2012
Message 328 of 1,635 (162 Views)

Re: ModNation World Art & Racing Saturdays

then skill doesn't matter that much anymore , but it will just be a lottery, which increases the lucky factor to 75%

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Level 3

Level 3
parise93
Posts: 1,159
Registered: ‎30-09-2010
Message 329 of 1,635 (144 Views)

Re: ModNation World Art & Racing Saturdays


jordinjo301 wrote:

then skill doesn't matter that much anymore , but it will just be a lottery, which increases the lucky factor to 75%


Where did you find that number out?

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Level 3

Level 3
jordinjo301
Posts: 1,067
Registered: ‎15-05-2012
Message 330 of 1,635 (137 Views)

Re: ModNation World Art & Racing Saturdays

just guessing, because I yesterday was in a laggy room, and I lost 75% because of the laggy thunder , well , I prefer racing with 8 player max , I hate the fact that you can't shield mass thunderbolts, that's why, especially when they got 3 sec delay

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