on 05-07-2012 07:14 PM
on 09-07-2012 08:27 AM
kabber wrote:not a bad idea exept then it wouldn't be "pacific" rift
, but i catch your drift. it would be a good mix of PR and AE
and hopefully some much more improved servers this time
As long as they are no incredibly stupid online unlocks this time, and we have the Pacific Rift style offline multiplayer, I really don't mind ![]()
on 25-07-2012 04:14 PM
on 29-07-2012 05:21 PM
Splitzle01 wrote:How about the new games will be just like the ones now, but with some real and fake cars. I would like that :3
I guess you mean, cars, licensed by Ferrari and Ford, as opposed to Fictional manufacturers?
No. ![]()
Too many games do that, and it would require fine tuning of each individual vehicle, and there would be next to no damage modelling on them.
I'd much rather revert to the vehicle classes of Pacific Rift/Artic Edge. The vehicle classes in Apocalypse were too spread out, not fully fleshed out, and unnecessary. Adding real manufacturers vehicles into it would only cause more hassle.
As DLC it would do fine, but as a base game, don't waste time on something trivial like that.
on 30-07-2012 04:40 PM
on 30-07-2012 08:08 PM
Pacman_Ownage wrote:
Splitzle01 wrote:How about the new games will be just like the ones now, but with some real and fake cars. I would like that :3
I guess you mean, cars, licensed by Ferrari and Ford, as opposed to Fictional manufacturers?
No.
Too many games do that, and it would require fine tuning of each individual vehicle, and there would be next to no damage modelling on them.
I'd much rather revert to the vehicle classes of Pacific Rift/Artic Edge. The vehicle classes in Apocalypse were too spread out, not fully fleshed out, and unnecessary. Adding real manufacturers vehicles into it would only cause more hassle.
As DLC it would do fine, but as a base game, don't waste time on something trivial like that.
Okay, I understand. But I wouldn't care if it was dlc or in the base game
on 25-11-2012 05:03 AM
One of my Ideas is that it could be called something ling Motorstorm In time, the Story could be that you are a rookie Motorstormer, sometime in the future, but after reading/learning/hearing about the history of the old days, would have loved to have raced back in the day, but first you have to prove your self on some future tracks, possible on other planets, with some new futuristic vehicles, then as you progress, you get the opportunity to be able to go back in time and race on those old tracks and with all the vehicles from the past games.
other ideas are:
- Ability to customise vehicles, like in MSA, possibly include more options
- Ability to customise your drive/rider, (clothes, hair style/colour, body type, skin colour, tattoos, piercing, face, eyes lips etc)
- Earn points through drifting, air, wreaking, opponents beaten like in MSA, except be able to earn them no matter what event/style of race, offline or online, to unlock content and gain levels, so at least this way if the servers are down or closes you can still unlock items and gain levels
- Events/incidents/weather effects on all tracks that could be enable/disable
- Dirt/mud/water etc effects
- More realistic damage modeling
- Replay, video record and photo taking options for both in racing(online/offline, all racing modes) and replay, as well as in customising areas
- Track/map editor
- Vehicle creator : Create vehicles using body styles and parts unlocked
on 25-11-2012 12:28 PM
not a bad idea at all a scifi Motorstorm is stil a Motorstorm (i presume that vehicles in the future also has Motors/engines
)
and the more costumizable aproach would be much loved from here.
although a track creater is not neccesary it would be a awsome addition too, if it was well implemented.
+1 from here![]()
lets see what Evo has in the Bag for us in the next couple of years ![]()
maybe they are making a new IP? who knows, it might not even be a racing game...![]()
on 09-12-2012 10:25 PM
on 09-12-2012 10:50 PM
Love it ![]()
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