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Level 3

Level 3
Boncus
Posts: 48
Registered: ‎26-06-2011
Message 241 of 265 (335 Views)

Re: Track and Vehicle Ideas

I don't understand why Evo don't just pump out new vehicles for each class. They don't need licensing as far as I know?
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Level 3

Level 3
Hexin-Ex
Posts: 71
Registered: ‎05-03-2011
Message 242 of 265 (285 Views)

Re: Track and Vehicle Ideas

[ Edited ]

For Tracks...

 

It's already in the game, but not EXACTLY...

 

http://www.youtube.com/watch?v=KSnPRcZlj3Y

 

How cool would this track (and other eilogue/prologue tracks) be for Chase, or Eliminator?

 

To me this is the best track I've seen for this game. IMO.

 

To me it feels like every track currently comes up short in comparison to this one.

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Re: Track and Vehicle Ideas

[ Edited ]

Right. If Evo don't bring new DLC, i'll match on over to their HQ and Post death threats through their letter box. No, I'm kidding...

 

-All i'm saying is, Is Evo keeps on updating/Releasing DLC the game, like they have been doing, the Game will do very well for itself. (This is just a Vague DLC Comparison) -look at MNR, The DLC have kept there community very strong, and even though the Developers are working on the their next game, they still have a small team to keep MNR going. It's working like a charm.

 

Now Evo, be kind and Release the MV And PR Cars back. we KNOW you want to. :smileytongue:

 

Sorta off topic, It's supose to be about ideas but i've just gone and posted my personal crap all over this topic. Sorry.

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Re: Track and Vehicle Ideas

Im sure they`d love to release the Rift vehicles, but as was said when the remix vehicles were released, the vehicle modeling for MSA is completely different, they cant just drag and drop sorta speak, the remix vehicles were redisigned from the ground up for MSA to incorporate bumpers etc.


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Re: Track and Vehicle Ideas

[ Edited ]

Kegs11 wrote:

Im sure they`d love to release the Rift vehicles, but as was said when the remix vehicles were released, the vehicle modeling for MSA is completely different, they cant just drag and drop sorta speak, the remix vehicles were redisigned from the ground up for MSA to incorporate bumpers etc.


 

In all honesty I'm not sure many people are bothered if they have parts or not - I'm not, in any case - just as long as they're in the game! Besides, some of the DLC vehicles only have interchangeable wheels and nothing else (Uradna-66, Tombstone, etc). If they don't spend lots of time designing interchangeable parts for all the vehicles, I don't see why it should be such a big deal to get those old vehicles into apocalypse. I don't know about the rest of you, but as long as I can change the liveries on my vehicles i'm fine!

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Re: Track and Vehicle Ideas

I'd think I'd live if they brought it the MSPR Vehicles out without any modifications, cept the wheels of course.

But of course,I need my livery's on them.

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Re: Track and Vehicle Ideas

Im not saying they rebuilt them from scratch just to put bumpers on them, im saying they HAD to rebuild them in order to put them in the game.

 

The vehicle modelling is different between the two games, so each one would have to be built from scratch just to get it in the game. Judging by the fact there arent that many cars in MSA, I presume it would take a hell of a long time to rebuild 100+ cars from the ground up.


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Level 3

Level 3
Spoil-t
Posts: 67
Registered: ‎17-03-2009
Message 248 of 265 (205 Views)

Re: Track and Vehicle Ideas

Recode it a better word.

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Re: Track and Vehicle Ideas

False hope then... lol

 

-Anyway, on Topic.... Bubble Car for a Mini?

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Level 3

Level 3
play2often
Posts: 297
Registered: ‎06-04-2011
Message 250 of 265 (140 Views)

Re: Track and Vehicle Ideas

28 Liter, four cylinder engine. top speed: 130 miles per hour.  Be afraid.  Be extremely afraid.

 

fiat s76 1912.jpg

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