on 04-06-2012 11:31 AM
Tonight at E3, EA will be showing off Need For Speed Most Wanted demonstration.
Above is the first of the many screenshots of this forthcoming game.
Need For Speed Most Wanted is being developed by Criterion.
Confirmation from SargeSullivan @ Criteriongames: https://twitter.com/SargeSullivan/status/208802203
Let's make this thread devoted to Need for Speed Most Wanted. I will try and keep this thread fresh with news, images and videos. Feel free to add some of your news here
05-06-2012 06:15 PM - edited 05-06-2012 06:16 PM
Aventador: Drive without Fear
One of the stars of Most Wanted is Lamborghini’s latest V12 marvel – the Aventador. We thought we’d take some time to tell you a bit about it.
The Aventador takes Lamborghini performance to a new level. 700 horsepower. 217 miles-per-hour. 0-62 in 2.9 seconds. It’s brutally powerful and scary fast.
We love it.
As kids, our walls were adorned with Lamborghini’s classic Countach and Diablo, but the modern day Murcielago and most recently, the Aventador carry the same unmistakable DNA.
Everything from the iconic scissor doors to the epic V12 sound and awe-inspiring contours are instantly recognizable as Lamborghini. Surely it's the only car that can carry this wild colour scheme.
It’s not designed for off road performance, but All Wheel Drive delivers amazing stability.
To bring the Aventador to life in Most Wanted takes hundreds of hours of work from skilled software engineers here at Criterion Games, 3D artists and designers from all over the world. We believe the results speak for themselves.
But it’s not enough to capture the awesome looks and that unbelievable sound.
To do justice to the spirit of the Aventador, we wanted to make a game where you get to drive at as you always dreamed – without fear.
Most Wanted brings you Lamborghini experience like no other. It’s the Aventador on the street with your friends, hitting every corner sideways at 200 miles-per-hour. Take on the cops or fight to the finish line.
No other game brings you this close to the drama and excitement of Lamborghini.
on 05-06-2012 06:19 PM
Criterion's Most Wanted
Hey – we’re back. And we think you’re going to love this.
We’re bringing you our take on our favorite Need for Speed game ever: Most Wanted.
We loved the original. It had amazing cars, a massive, open city and epic cop chases. But most of all, it had an amazing premise: become the Most Wanted. So, that’s what you’re getting.
And because it’s us, you know what else we’re bringing to the party: great handling, cutting-edge online and the latest Autolog™, putting your friends at the heart of the game.
We love games full of freedom and choice. In Most Wanted, you can drive anywhere, switch cars anytime, meet your friends and explore the city to discover new gameplay. In fact, you’ll see the idea of freedom and choice running through every aspect of this game.
Autolog™ records everything you do and broadcasts out your best scores, record times, fastest speeds and biggest chases as challenges for your friends. Autolog™ also calls out your friends’ records as you drive the city, hitting jumps, racing each road, blasting through speed cameras…pretty much everything. If there’s something to do, there’s someone to beat.
You earn Need for Speed Points and rank up for everything you do in the game. Outdrive your friends to move up the list and be Most Wanted.
Online play’s focused on intense competition, team games, massive variety, persistent scoring, deep ranking and endless rewards and upgrades.
Offline, the game’s about you and the law. The city’s patrolled by tough, aggressive cops that’ll do anything to bust you, but it’s also filled with great opportunities to shake them. Hide out and use Cool Downs or floor it and hit jumps, shortcuts or terrain the cops can’t handle.
Knowledge of the city will give you the edge.
Our biggest fans will spot Burnout Paradise’ DNA flowing through the game. Seamlessly join your friends and they’ll appear in the city. Fire up a multiplayer session and the Gameplay Director will automatically cue up a playlist of race events and challenges.
Vote with your car to define the playlist.
Pick your position at race starts and fight for to keep it. Finish ahead of the pack, and you can turn around drive back into the race. It’s fun to see if you can take out your rivals before they reach the line. The sight of two rivals barreling towards the line after a long, close race getting taken down by the race winner is pretty hilarious. It’s driving as you’ve never seen it.
There are no lobbies, so between events, you’re free to keep driving, switch cars, explore the city, vote the next event or get revenge on your rivals by smashing them off the road. It’s usually the latter.
If you know Hot Pursuit or the Burnout series, you know the Criterion way:
Our driving’s about insane speed, spectacular crashes, amazing action and huge drifts, all set in an open world built for races, chases and choice.
You’ll get to drive the wildest selection of cars yet, and our all-new handling model is deep, physical and fun, and it lets us showcase the personality of each and every car.
We’re out in October on PS3, 360 and PC, and you can also play on Vita and iOS.
on 07-06-2012 07:50 PM
We recently took the world’s press and some lucky Need for Speed fans through our live online demonstration. If you weren’t lucky enough to be at our E3 demo, here’s what you missed.
Our online play’s about freedom and nonstop competition.
You’re free to meet up with your friends and drive anywhere in the city. No rules. No restrictions. Explore the city with your friends in a Private Game.
It’s fun to just screw around, comparing cars, wrecking each other, racing, exploring the city looking for hidden gameplay, competing for fastest times, longest jumps, biggest drifts – whatever you want to do. Switch to Public Play and everything changes.
It’s about intense competition, team games, persistent scoring, deep ranking and endless rewards and Modifications.
We don’t like to interrupt your time in the car, so even our menus don’t stop the driving.
An automated “PlayList Director” serves up the first challenge, and a dot appears on the map. Drive to it, and you’ll discover the start of a new event, say a race. Arriving late to the start, you just have to smash through any waiting players like bowling pins; it’s too tempting to resist! Our starting grids can be pretty chaotic.
When everyone’s in position behind the line, we count down to the start. Jump the gun, and your engine momentarily cuts out making you a massive target for the chasing pack.
Once the race is under way, floor it for the first checkpoint. Our racing’s fast, exciting and open. Winning's a combination of driving skill, aggression and knowledge of the world.
How well you drift your car through oncoming traffic is nearly as important as taking down your rivals or anticipating the route ahead at 180 mph.
We’re not into lobby screens, so when you cross the line, you’re free to do what you want, while you wait for the rest of the group to finish. Park up and relax, explore the new area or 180 and head back into the race to mix it up. Taking out rivals as they blast towards the finish line at the end of a long, hard race is endlessly entertaining.
There are no lobbies between events, so you’re free to keep driving, switch cars, explore the city, vote the next event or get revenge on your rivals by smashing them off the road: usually the latter.
The next event is a Speed Camera challenge. Head to the location, get a decent run up and hit your nitrous to blast through it as fast as you can. The goal is to record the fastest time before the countdown reaches zero.
Timing is key, leave it too late, and the location might be too heavily congested for a clear run, go too soon and you might not give yourself long enough to wind up to maximum speed. Knowledge of the world obviously plays a huge part, and of course you’ll have to contend with your friends and rivals trying to take you down throughout.
Next up is a Jump event. Record the longest total distance jumped before the timer reaches zero. Before the challenge location is revealed you have a chance to switch cars.
Gambling on a lighter, off-road car like the Impreza would pay off in this event. Big time.
A key tactic is to reach the jump first and ensure a clean launch, but since some jumps can be hit in both directions, knowledge of the world will give you a huge advantage.
Team Race is next. Players are split into two teams and score for position. The team with the highest combined score wins, but it's heavily weighted in favor of first place; sacrificing your position to get a team-mate across the line first pays off. As does turning around, once you finish and trying to wreck incoming players from the other team.
The PlayList keeps track of who’s scoring and winning through the session and keeps serving up Events and Challenges, based on your game preferences. You can join or leave anytime.
Burnout fans will immediately recognise the approach from Paradise's Freeburn Challenges, but this time we've layered in deep ranking, persistent scoring, intense competition, real cars and Autolog™ to create something very special indeed.
on 07-06-2012 08:01 PM
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