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It would be nice to get the demo before the game releases... Especially as I didn't buy Skyrim in favour of this game.
2.5 gig :smileysurprised:
thats what she said
I really hope that this isn't representative of the final product.
The game itself is fine and enjoyable but there are some major bugs with it. I'll be having a dingdong with a creature then all of sudden the floor is halfway up my screen and I'm only looking at my characters feet and then the rest is just a mess of what's underneath the floor.
Same thing just walking around. Occasionally whole portions of the floor just becomes a solid colour and look awful.
It's enough to put me off as I feel it still needs a lot of going over before release.
Was a bit disappointed with this demo, i do hope the final game is better but I will be waiting for reviews and others opinions to roll in before I think about buying it.
It's really, really buggy, but I enjoyed what I did get to play... Bugs aside, it would be nicer if there was slightly more feeling of weight to the player character and a bit deeper shading on the graphics.
But I tried to play it during peak time - big mistake. It just spend forever trying to connect to EA's one 386 server they have set aside for this demo. Not a good first impression for an offline single player game. I tried off peak and it connected - eventually, and I got to play.
But once I got outside, things went a bit strange after a while. Sound would only play for either the background music or sound effects, but not both. Dialogue with NPCs auto-skipped, so the only bit I could read was the last subtitle it left on screen as I chose an option. It seemed to have difficulty determining which NPC I had just talked to, as it teleported me between two that were close together. Then it eventually gave up all together and hard locked my console... I never even made it to the village.
I agree with what you said about the character, it was really floaty and I never actually felt in control.
The demo build was 3 months old :-
I assume that applies to the PS3 build.
3 months is nothing given all the problems with it - no doubt most of the issues I had with the demo design-wise will be in the retail copy then...:smileyindifferent:
Bugs aside, this game is lacking technically wise !
Are you guys really that exited about dynamic lighting that produce NO dynamic shadows, invisible walls, narrow corridors instead of levels, you-can-jump-only-here points, non-existent facial animation etc?
It's not the obvious bugs that are the problem for me - you would hope it didn't ship in that kind of state. It is more the design, feel and look that doesn't grab me as much as I hoped it was going to. I will no doubt pick it up one day, it's not bad. But I certainly won't be pre-ordering and paying top dollar for it. Especially while I have Resistance 3, God of War 3, Uncharted 3 and Arkham City sitting on my shelf unplayed...
(Man it was a year of 3's last year - and BF3 is what is taking all my time right now).
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