on 22-01-2012 10:31 PM
on 23-01-2012 11:36 AM
on 23-01-2012 07:20 PM
days till launch...
Tales from Space: Mutant Blobs Attack
Drinkbox Studios
Follow-up to the well-received PSN platforming absorb-em-up, Tales from Space: About a Blob, Mutant Blobs Attack features that age-old story of a blob seeking to ingest all of mankind. Or something. Mankind had it coming.
Like Katamari, you start off small and grow larger by ingesting objects that are smaller than you; as you grow, that allows you to absorb larger and larger objects and reach new places. There the similarities end: this blob has character of its own – apparently this one has more attitude than the protagonist of the previous game – and it develops special powers that allow the introduction of more interesting navigation and puzzling. And new touch screen controls are added to complicate the blob’s platforming world – touch and drag or rotate special objects around to create new platforms or provide safe passage through hazardous environments.
Throw in a distinctive, polished graphical style, edgier humour than in the first Blob game and speed-run leaderboards on which to contend with friends and you’ve got a charming and engaging title to download to your Vita. Drinkbox have intimated that they may bring Mutant Blobs Attack to the PS3, in which case they’ll aim to have shared save files that allow you to pick up on one console where you left off with the other.
on 23-01-2012 10:20 PM
on 24-01-2012 01:58 PM
22nd is my birthday my ps vita,uncharted & 16gb preorded so hope there will be a midnight release as they are gonna wrap it up for me(my brother-in-law works at shop) the star....can't wait.
on 24-01-2012 02:55 PM
on 24-01-2012 04:28 PM
24-01-2012 05:01 PM - edited 24-01-2012 05:14 PM
I'm still on the fence about the Vita. From my previous experience with the original PSP. I only ever played the GTA game, at least that's all I remember.
Between the 3DS & my PS3, I'm already playing a lot of games. I'm afraid the Vita will destroy me!
I'm also afraid of another ''failure'' that the previous PSP's suffered, at least that's what I thought. What is Sony doing different now, that they think the Vita will be a success?
Can games be patched?
Does it use Flash Cards for games?
Why are the memory cards so expensive! It's almost useless to even offer a 4GB card.
The amount of packaging for the games are terrible too. It really should be around the size of a DS game, save money & the environment eh Sony?
I don't know what to do yet!
on 24-01-2012 05:06 PM
on 24-01-2012 08:12 PM
days till launch...
Super Stardust Delta
Sony (Housemarque)
PSN’s favourite twin-stick shooter is back on a portable screen and this time, it’s got a system to match its serious firepower. Finally, we have the first serious portable gaming device with two joysticks and what better way to show those controls off than with a new Super Stardust?
Of course this classic blasting action hasn’t forgotten the Vita’s other inputs. Fire missiles at a target with one tap of the front screen; create a black hole with a touch on the rear pad; shake the Vita to fire an EMP blast; tilt the screen to looks around the planet... And on top of that there are a handful of new Vita-exclusive minigames, including one which requires you to crush your targets by pinching them between your thumb and fingers.
The PS3’s Super Stardust HD is one of the highest rated games on the PlayStation Network, and this Vita instalment looks to be every bit as good as its television-bound brother. With glorious graphical pizazz that explodes on that awesome OLED screen, and nineteen years of gameplay refinement since the original, brilliant Stardust (on Amiga), this is going to be yet another of those addictive pick-up-and-play games that will really help the Vita stand out from other devices. Those of you who have pre-ordered your Vita will get the option to use your discount voucher on this game and the only thing missing is a release date. Originally slated for the Vita’s European launch, the title was mysteriously removed from the PlayStation Blog’s launch line-up post shortly after that was published in late November. But with the Japanese version hitting the SCEJ store last week for 1000 yen, perhaps it won’t be a long wait...
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