28-01-2012 09:42 PM - edited 28-01-2012 09:43 PM
. Is this still the case with the newer Silent Hill games? If so I may have to pivk up that book of memories.
I think it's clear that the Book of Memories game is not representative of the series. But if you like them, look out for the Silent Hill HD collection and Silent Hill Downpour for PS3 in March.
I realised after I posted it that actually, the half-way point was yesterday. Now it's 26 down, 24 to go... And there are some cracking games yet to come, as should be fairly obvious.
on 29-01-2012 06:39 PM
days till launch...
Oddworld: Stranger’s Wrath HD
When Stranger’s Wrath was originally released, it was an Xbox exclusive and one of the best-received games on that console. Almost seven years later, Just Add Water have created an HD update for release on the PlayStation Store where you can buy the PS3 version right now. A PlayStation Vita version has also been announced, hopefully available around launch or not too long afterwards, so you can play this fabulous game anywhere you like.
This action adventure sees the bounty hunter, Stranger, as he rounds up outlaws and criminals, collecting their rewards, saving towards an operation. Stranger moves athletically in third-person platforming sections, and can also switch to a first person mode in which to fire his crossbow when ranged attacks are called for. One of the most notable features of the game is that his crossbow shoots live ammunition – literally: the projectiles are a variety of little creatures which have a range of different effects, from the basic, unlimited Zappflies to the rocket-like Boombats. As you progress through the story, there is an RPG element that allows you to upgrade Stranger’s weapon and armour by spending your hard-earned ‘moolah’.
A refreshing change from the norm, Just Add Water’s HD remake has received universally positive reviews for its PS3 incarnation. The Vita version promises more of the same, and we’re also promised some unique features that take advantage of the Vita’s capabilities. What they are is being kept secret at the moment – I can’t so much as find a screenshot for the Vita version (all those here are PS3 screens) – but whatever happens, this is a great addition to the Vita’s swiftly-growing software library.
on 30-01-2012 07:06 PM
days till launch...
Warner Bros. Entertainment
Ready for some decapitation? It’s been twenty years since Mortal Kombat first hit the arcades with its graphic depictions of violent encounters between life-like fighters and those controversy-courting ‘fatalities’ – gruesome killer moves that the victor could do to eviscerate the loser. Such was the notoriety of this game when it came out that it is arguably one of the main reasons for the creation of the ESRB (US games rating board) and dedicated games rating.
Step forward to 2012 and the ninth incarnation of the game. Some things have changed - the game now uses 3D models for the fighters instead of digitised photographs – but some things haven’t – the action still takes place in a 2D plane, the OTT fatalities are still there and the game is still visceral enough that the home console versions are banned from sale in Australia. The Vita version boast all the content of the PS3 version, plus the DLC, plus some Vita-specific extras (so much for the PS3’s forthcoming ‘Komplete Edition’).
A lot of work has gone into integrating the handheld’s touch screen, for instance to initiate X-ray special moves or perform some of the fatalities. The Vita game introduces a new 150-mission Challenge Tower which takes advantage of some of the other inputs – hints have been dropped about the possibilities of tilting the stage using the built-in gyroscopes... Throughout it all, the frame rate stays at a solid 60 fps and the game offers online connectivity to satisfy its most competitive fans, working online as well as ad hoc.
on 30-01-2012 07:58 PM
on 31-01-2012 07:40 PM - last edited on 31-01-2012 08:19 PM by Yaster
days till launch...
Doctor Who: The Eternity Clock
BBC Worldwide Entertainment
Doctor Who is coming to PS3 and Vita in March. In this game you control the Doctor and River Song through an epic adventure through time and space, solving puzzles and escaping the various clutches of the Cybermen, Silurians, Daleks and Silence. (Do the Daleks have clutches? Never mind.) Unravel the mystery of the Eternity Clock.
The game brings the vocal talents of the TV show’s actors Matt Smith and Alex Kingston to lend authenticity to the experience and the BBC’s Doctor Who teams in London and Cardiff have been close at hand to contribute their own expertise to the game, making sure everything looks right, and that such things as the Tardis have the proper dimensions (however many that should be...).
There are precious few details about the Vita version of the game, but Supermassive Games have proven to be master of the control device, having created Tumble, Start the Party and Sackboy's Prehistoric Moves, so perhaps it's reasonable to expect some novel uses for the touch screen and accelerometers. The uk.playstation.com site for the game promises cross-format compatibility between PS3 and Vita but with no network play, I guess it's limited to shared saves. Expect more information in the run up to the game's release in March.
Does hiding-behind-the-settee work if you carry the game with you, I wonder?
31-01-2012 09:29 PM - edited 31-01-2012 09:30 PM
I popped into game earlier and pre-ordered a 3G vita.
I don't plan on buying another one, just wanted the pre order pack for my Japanese one.
Really looking forward to playing Escape Plan.
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