on 04-04-2012 08:41 AM
exactly what the subject says. V1.66 instead of the pulled V1.65
on 04-04-2012 08:54 AM
on 04-04-2012 08:57 AM
on 04-04-2012 08:59 AM
The early bird and all that
it came on line at 2:30 this morning apparently. I realised when I tried to go on near at 7:30
04-04-2012 09:01 AM - edited 04-04-2012 09:02 AM
@ FooFan I don't know. I'll check
04-04-2012 09:07 AM - edited 04-04-2012 09:12 AM
I was surprised to see no other topics about this! No mention on the PlayStation Blog either. >.<
I still have music on the PlayStation Store, Near and all over the LiveArea UI. Maybe the Store music/Near music now turns off with the option of music on the Vita main screen?
EDIT: Yep, that's it. The System Music option in the Vita sound options now turns off the music for Near and the PlayStation Store.
on 04-04-2012 09:16 AM
on 04-04-2012 09:41 AM
Any idea whats in the update guys?
on 04-04-2012 09:56 AM
CLOUD1985 wrote:
Any idea whats in the update guys?
PS Vita System Software version 1.66 will be released on 04/04/12. This is a forced update and will contain the following main features:
• [Notification Alert] setting added to Settings > [Sound & Display]
• [After 10 Minutes] option added to Settings > [Power Save Settings]
• An arrow icon is introduced to show when PS Vita finds new activities in LiveArea.
• The Caps Lock icon in the On-Screen Keyboard can now be fixed to allow a continuous string of upper case text.
Other features also included:
• The [System Music] setting in Settings > [Sound & Display] now affects BGM in PS Store, near and Sign-Up screens as well as the Home menu.
• When searching for location data, users now have the option to ‘Retry’ and ‘Cancel’ when a failure occurs.
• A progress bar is introduced for application installation.
• A direct link to PlayStation Store is made available for new applications that users may discover on near.
• Users can now update data at any time within near, provided they are within the same location.
• The display time of notification alerts has been reduced from 5 seconds to 3 seconds.
• Functional improvements have been made in the following games and applications: Unit 13, Gravity Daze, near.
on 04-04-2012 09:58 AM
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