on 08-06-2011 03:37 PM
on 08-06-2011 05:28 PM
I don't see why it's so in demand anyway - can't imagine I'd use it a great amount - if I am playing a game, I only want to talk to people in that game with me, and if I'm playing a single player game I don't really want to talk to anyone at all.
08-06-2011 06:05 PM - edited 08-06-2011 06:06 PM
You can't patent cross-game chat. There isn't only *one* way doing it, with only *one* set of technology to do it.

on 09-06-2011 05:42 PM
on 09-06-2011 09:20 PM
For true game-agnostic cross platform chat, you need to make sure there's enough CPU time available for handle shuffling sound in and out, and it may be that Sony know that they can't currently guarantee that for all PS3 products. ...and some big PS3 developers may not be willing to exchange some of their valuale CPU time for such features.
Remember, the PS3 only has one PPU; the PS Vita has four general purpose cores (and for reference, the XBox 360 is tri-core). The SPU's can be used for certain sound encoding/decoding, but I doubt they will be able to help shuffling sound to/from the network..
on 12-06-2011 04:56 AM
Yeah i agree this is weird, they hav'nt even mentioned anything on CGC on PS3
on 11-07-2011 10:59 AM
if xbox can do it then im pretty sure playstation could because sony is way better and smarter the microsoft
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